Difference between revisions of "Talk:Schroedinger's Cat"

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m (indeed, you're correct.)
(tested in wizmode)
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The article needs some cleanup anyways. It refers to the cat as a "unique monster", while it's just a regular housecat with a name. Additional stuff: The corpse is not named, that only happens if it's alive (so turn undead will create a regular housecat), the cat is always dead if the monster generation fails, e.g. extinct/genocided. There's a todo for "destroyed box" messages, but I don't believe those exist. There is a different message if you are blind and the cat is alive, however. It could be added that the "observation" is limited to opening the box, not any possible source of observation. -- [[User:Qazmlpok|Qazmlpok]] 21:20, 5 February 2011 (UTC)
 
The article needs some cleanup anyways. It refers to the cat as a "unique monster", while it's just a regular housecat with a name. Additional stuff: The corpse is not named, that only happens if it's alive (so turn undead will create a regular housecat), the cat is always dead if the monster generation fails, e.g. extinct/genocided. There's a todo for "destroyed box" messages, but I don't believe those exist. There is a different message if you are blind and the cat is alive, however. It could be added that the "observation" is limited to opening the box, not any possible source of observation. -- [[User:Qazmlpok|Qazmlpok]] 21:20, 5 February 2011 (UTC)
 
:Correct, it's not unique and there will be other Schroedinger's cats if you get lucky enough. --[[User:Paxed|paxed]] 21:43, 5 February 2011 (UTC)
 
:Correct, it's not unique and there will be other Schroedinger's cats if you get lucky enough. --[[User:Paxed|paxed]] 21:43, 5 February 2011 (UTC)
 +
:Just to be sure, I tested this in wizmode: after killing a large roomful of quantum mechanics, I found two boxes, both of which contained a cat.  After opening those boxes, I generated more quantum mechanics and ended up with two more boxes before {{kbd|ctrl|g}} {{kbd|Q}} {{kbd|enter}} stopped producing any more quantum mechanics.  This one's busted.  --[[User:Ilmari Karonen|Ilmari Karonen]] 23:17, 5 February 2011 (UTC)

Revision as of 23:17, 5 February 2011

No further mechanics will be generated with the box or Schroedinger's cat.

I'm not seeing anything in the source code to suggest this. Makemon.c#line623 doesn't show anything but a simple rn2(20). I can't comment on whether or not this is true from gameplay either, as quantum mechanics are rare enough and 5% is low enough that even seeing one box in a given game is somewhat unusual. Can anyone confirm/deny this claim? e.g. someone who has played an extinctionist game and thus has seen a lot of quantum mechanics but never more than 1 box.

The article needs some cleanup anyways. It refers to the cat as a "unique monster", while it's just a regular housecat with a name. Additional stuff: The corpse is not named, that only happens if it's alive (so turn undead will create a regular housecat), the cat is always dead if the monster generation fails, e.g. extinct/genocided. There's a todo for "destroyed box" messages, but I don't believe those exist. There is a different message if you are blind and the cat is alive, however. It could be added that the "observation" is limited to opening the box, not any possible source of observation. -- Qazmlpok 21:20, 5 February 2011 (UTC)

Correct, it's not unique and there will be other Schroedinger's cats if you get lucky enough. --paxed 21:43, 5 February 2011 (UTC)
Just to be sure, I tested this in wizmode: after killing a large roomful of quantum mechanics, I found two boxes, both of which contained a cat. After opening those boxes, I generated more quantum mechanics and ended up with two more boxes before ctrl + g Q enter stopped producing any more quantum mechanics. This one's busted. --Ilmari Karonen 23:17, 5 February 2011 (UTC)