Difference between revisions of "Talk:Sink"

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(Added a suggestion for a strategy section)
(Quaffing Strategy: agree)
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== Quaffing Strategy ==
 
== Quaffing Strategy ==
 
It seems like if you have a unicorn horn, unchanging, and free action, you could quaff from sinks with little or no risk.  I guess you would also need to be strong enough to deal with a water demon.  Is there a flaw in this strategy that I am missing? [[Special:Contributions/184.8.50.197|184.8.50.197]] 02:12, 19 December 2011 (UTC)
 
It seems like if you have a unicorn horn, unchanging, and free action, you could quaff from sinks with little or no risk.  I guess you would also need to be strong enough to deal with a water demon.  Is there a flaw in this strategy that I am missing? [[Special:Contributions/184.8.50.197|184.8.50.197]] 02:12, 19 December 2011 (UTC)
 +
: True.  But there's not much upside, either; you will occasionally get the benefits of quaffing a full healing potion, but much more often you'll get the scalding water (1d6 hp unless fire resistant) or sewer water (increase hunger).  Unless you've accidentally put on levitation boots, sinks just aren't that useful. [[User:Delbow|Delbow]] 02:19, 19 December 2011 (UTC)

Revision as of 02:19, 19 December 2011

Rings with names

Rings that bear names as like from calling them won't let you name them again when dropped onto the sink. Can somebody confirm this and correct the article accordingly?

Sitting in Sinks

Add in somewhere:

Sitting in sink: Known results "Your rump gets wet"

Added into the entry. Thanks. —Shijun 23:49, 21 May 2007 (UTC)

Dropped ring with no message...?

I dropped a cursed ring down a sink in Minetown but all I got was the message "You hear the ring bouncing down the drainpipe." Curious. I was not hallucinating, confused, stunned or blind, and a level 6 Wizard (so not a Beginner). What did I have?

I guess that you had ring of hunger. --Kernigh 03:51, 14 November 2007 (UTC)

Extra long table?

The table for the results of using a sink is scattered and takes up about three times the lines it really needs. I have no idea how that stuff works, so if it is believed best to change it then please do it.

Death From Levitation

I have a fond memory about this one - levitating on one and then when the levitation stops, you die because you fell on a sink. Classic. --Zapwire (aporkcalypse now) 00:24, November 13, 2009 (UTC)

Breaking the sink via quaffing

Not sure if this is SLASH'EM-specific or not, but every once in a while, the sink shatters, turning into a fountain when you quaff from it. You get a message, "The pipes break! Water shoots out." (not sure if that's the exact message, but whatever) Anyone confirm? AileTheAlien 07:15, 7 January 2011 (UTC)

  • Ugh. It's already in the table. Poor eyesight late at night... AileTheAlien 07:17, 7 January 2011 (UTC)

Quaffing Strategy

It seems like if you have a unicorn horn, unchanging, and free action, you could quaff from sinks with little or no risk. I guess you would also need to be strong enough to deal with a water demon. Is there a flaw in this strategy that I am missing? 184.8.50.197 02:12, 19 December 2011 (UTC)

True. But there's not much upside, either; you will occasionally get the benefits of quaffing a full healing potion, but much more often you'll get the scalding water (1d6 hp unless fire resistant) or sewer water (increase hunger). Unless you've accidentally put on levitation boots, sinks just aren't that useful. Delbow 02:19, 19 December 2011 (UTC)