Difference between revisions of "Travel"
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The [[Options#travel|'''travel''' configuration option]] turns the travel command on/off. The [[Options#runmode|'''runmode''' configuration option]] determines how often the screen updates when travelling and running. | The [[Options#travel|'''travel''' configuration option]] turns the travel command on/off. The [[Options#runmode|'''runmode''' configuration option]] determines how often the screen updates when travelling and running. | ||
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+ | Due to a bug, sometimes the travel command can get stuck plotting a path past certain dungeon features, such as boulders in Sokoban. This bug is marked as fixed. | ||
[[Category:Commands]] | [[Category:Commands]] |
Revision as of 02:28, 4 November 2012
Travel is a feature in some NetHack ports that allows one to move quickly along any already explored path on the current level. NetHack uses a shortest-path algorithm to find a safe route to the destination, which is then carried out quickly. Your travel will be interrupted if something sufficiently "interesting" happens, as with the g command.
Travel is activated using the underscore _ key, then selecting a destination as for far look. Some ports allow travel to be activated by mouse-clicking (or touching with a touch-screen) on the destination.
The travel configuration option turns the travel command on/off. The runmode configuration option determines how often the screen updates when travelling and running.
Due to a bug, sometimes the travel command can get stuck plotting a path past certain dungeon features, such as boulders in Sokoban. This bug is marked as fixed.