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− | {{patch
| + | #REDIRECT [[Noble]] |
− | |name=Noble Role
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− | |author=Chris
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− | |download=[https://github.com/Chris-plus-alphanumericgibberish/dnethack/commit/980737c5e4fca9299af8f797d159182f7c2bc242 first part],[https://github.com/Chris-plus-alphanumericgibberish/dnethack/commit/a076c10e2bbecefe3169c4ba0f87137ec7938f04 second part]
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− | }}
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− | The '''Noble''' is a role added in the Pirate Role patch, which was implemented for [[dnethack]].
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− | Nobles are a melee-focused role that specializes in one-handed weapons. They can engage in some spellcasting if their ability scores are good enough. Their starting pet is a saddled [[pony]].
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− | == Skills ==
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− | {| class="prettytable"
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− | ! colspan="2" style="font-size:larger" | Pirate skills
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− | |-
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− | ! Max !! Skills
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− | |-
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− | | Basic
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− | |
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− | * ''Weapons:'' [[dagger]], [[club]], [[morning star]], [[polearms]], [[trident]], [[flail]], [[javelin]], [[crossbow]]
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− | |-
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− | | Skilled
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− | * ''Weapons:'' [[short sword]], [[bow]], [[broad sword]], [[lance]]
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− | * ''Combat:'' [[riding]], [[bare hands|bare handed]]
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− | * ''Spells:'' [[attack spell]], [[escape spell]], [[healing spell]], [[enchantment spell]]
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− | |-
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− | | Expert
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− | * ''Weapons:'' [[axe]], [[long sword]], [[scimitar]], [[spear]], [[knife]], [[saber]], [[mace]],
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− | |}
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− | ==Starting Equipment==
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− | *+2 [[User:Chris/dNetHack/Items#Rapier|rapier]]
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− | *''Noblemen'': [[User:Chris/dNetHack/Items#Ruffled_Shirt|ruffled shirt]]
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− | *''Noblewomen'': [[User:Chris/dNetHack/Items#Victorian_Underwear|Victorian underwear]]
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− | *+1 [[leather gloves]]
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− | *+1 [[leather cloak]]
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− | ==Artifacts==
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− | ===First Gift: Rod of Lordly Might===
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− | The Rod grants +1d3 to-hit, 2x damage, and can be invoked for a variety of effects.
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− | *'''At will''': The Rod can be ordered to assume a different form as often as desired.
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− | **Become Mace
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− | **Become Axe
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− | **Become Rapier
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− | **Become Spear
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− | **Become Lance
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− | **Fast engraving: the Rod engraves as an [[athame]].
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− | *'''Limited''': these powers are limited by the artifact's invoke cooldown. Once you invoke one of them, you can't invoke any of these powers for <code>[[rnz]](100)</code> turns.
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− | **Become Ladder (Rod must be a mace):
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− | ***''Prior to gaining the amulet'': Similar to quaffing a cursed potion of [[gain level]], allows you to escape through the ceiling to the level above.
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− | ***''After gaining the amulet'': Similar to zapping a [[wand of digging]] downward, allows you to escape through the floor to the level below.
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− | ***''While swallowed'': Similar to zapping a [[wand of digging]], the extending ladder seriously injures physical monsters engulfing you.
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− | **Show me my surroundings: Maps local area using [[clairvoyance]].
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− | **Inspire Fear: Scares nearby monsters that can see you.
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− | **Give me your life (Rod must be a spear): Drains two levels from one adjacent monster, healing you for 4d8 hp.
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− | **Kneel: Paralyzes one adjacent monster.
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− | ===Quest Artifact (non-vampire): Mantle of Heaven===
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− | The Mantle of Heaven is an artifact [[ornamental cope]] that grants [[cold resistance]] when carried. When worn, it also grants [[shock resistance ]], [[half spell damage]], and double the AC bonus of a non-artifact ornamental cope. As an [[ornamental cope]], its base item type varies from game to game. If found in a [[bones file]], it will be [[lawful]]
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− | ===Quest Artifact (vampire): Vestment of Hell===
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− | The Vestment of Hell is an artifact [[opera cloak]] that grants [[fire resistance]] when carried. When worn, it also grants [[acid resistance]], [[half physical damage]], and double the AC bonus of a non-artifact opera cloak. As an [[opera cloak]], its base item type varies from game to game. If found in a [[bones file]], it will be [[chaotic]].
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− | ==Quest==
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− | The [[User:Chris/dNetHack/dNethack_Roles/Noble/Noble quest|Noble quest]] sees the Noble returning to their ancestral keep to put down a peasant revolt, by recovering their stolen quest artifact.
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− | {{variant-343}}
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− | [[Category:Patches]]
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