Difference between revisions of "User:Ozymandias"
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− | + | ==Ideas implemented so far into UnNetHack(coded by others)== | |
+ | |||
+ | - breaking wands creates traps | ||
+ | |||
+ | - confused scroll of stinking cloud creates gas spores | ||
+ | |||
+ | - change to luck functionality, and related luck draining monster (aaxelb came up with the specifics of the evil eye) | ||
+ | |||
+ | - probing teleports quantum mechanics | ||
+ | |||
+ | - shambling horrors in the sanctum | ||
+ | - probing Cthulhu makes player confused | ||
− | + | - evil eye drops corpses; eating them has an impact on luck dependent on BUC | |
− | + | - new gas spore that explodes into a stinking cloud (implemented as part of Guest_41's Dungeon fern patch) | |
+ | - Random potion effects from quaffing from a sink can include vampire blood, depending on luck and whether the player is a vampire. The BUC state of random potion effects can also be affected by luck. (did some of coding for this one) | ||
− | + | - In addition to the "Saved by the bell!" grave with a bell on top, include a "Apres moi, le deluge." grave with a scroll of flood on top. | |
− | + | - New false rumor "Angels only tell lies, and do not exist" | |
+ | - Confused reading of blessed scroll of stinking cloud also creates generic fern spores. (part of Guest_41's continuing work on ferns) | ||
− | + | - New hallucinatory message - arctic ferns freezing water "you hear someone selling hot chocolate" | |
− | + | - New vault that contains ferns | |
+ | - Kicking a dead tree has a chance of disturbing a raven | ||
− | + | - Curse items can infect the contents of cursed containers | |
− | + | - New monster: Uranium Imps (from Homestuck) teleports itself and the player around the dungeon and runs away if you #chat it | |
+ | - Eating a disenchanter corpse can randomly remove an intrinsic | ||
− | + | - Ravens attack evil eyes (and Beholders if we ever implement them) like they already do with floating eyes | |
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− | + | ==SOME YANIs== | |
− | + | YANI - More Interesting Harassment by Rodney | |
− | + | https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/qVAChGj38Ek | |
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+ | YANI - New Monster (Cherub) | ||
− | + | https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/JSD_masToNQ | |
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− | - | + | YANI - Enhanced Cursed Scrolls |
− | + | https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/H1EPSAvdiuY | |
− | |||
− | - | + | YANI - Bathrooms |
− | + | https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/SX7cMobGMrA | |
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− | - | + | YANI - Blood from Sinks |
− | + | https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/O5oCfhPrS3k | |
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− | - | + | YANI - Exploding Wands modify dungeon |
− | + | https://sourceforge.net/apps/trac/unnethack/ticket/166 | |
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− | - | + | YANI - Scrolls of gold detection detect gold dragons/gold golems |
− | + | https://sourceforge.net/apps/trac/unnethack/ticket/167 | |
− | |||
− | + | If anyone has any questions, comments, or suggestions, let me know. | |
− | + | If anyone wants to try to code anything based on any idea that I post anywhere, go right ahead. | |
− | + | If someone writes a patch implementing the Cherub idea I had, I will be eternally grateful. |
Revision as of 00:38, 4 September 2013
Ozymandias:
I've posted several YANIs on RGRN, and I am frequently in #unnethack. Most of my work so far has been in improving the wiki, especially in regards to UnNetHack information. I am known as tedav in IRC.
Ideas implemented so far into UnNetHack(coded by others)
- breaking wands creates traps
- confused scroll of stinking cloud creates gas spores
- change to luck functionality, and related luck draining monster (aaxelb came up with the specifics of the evil eye)
- probing teleports quantum mechanics
- shambling horrors in the sanctum
- probing Cthulhu makes player confused
- evil eye drops corpses; eating them has an impact on luck dependent on BUC
- new gas spore that explodes into a stinking cloud (implemented as part of Guest_41's Dungeon fern patch)
- Random potion effects from quaffing from a sink can include vampire blood, depending on luck and whether the player is a vampire. The BUC state of random potion effects can also be affected by luck. (did some of coding for this one)
- In addition to the "Saved by the bell!" grave with a bell on top, include a "Apres moi, le deluge." grave with a scroll of flood on top.
- New false rumor "Angels only tell lies, and do not exist"
- Confused reading of blessed scroll of stinking cloud also creates generic fern spores. (part of Guest_41's continuing work on ferns)
- New hallucinatory message - arctic ferns freezing water "you hear someone selling hot chocolate"
- New vault that contains ferns
- Kicking a dead tree has a chance of disturbing a raven
- Curse items can infect the contents of cursed containers
- New monster: Uranium Imps (from Homestuck) teleports itself and the player around the dungeon and runs away if you #chat it
- Eating a disenchanter corpse can randomly remove an intrinsic
- Ravens attack evil eyes (and Beholders if we ever implement them) like they already do with floating eyes
SOME YANIs
YANI - More Interesting Harassment by Rodney
https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/qVAChGj38Ek
YANI - New Monster (Cherub)
https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/JSD_masToNQ
YANI - Enhanced Cursed Scrolls
https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/H1EPSAvdiuY
YANI - Bathrooms
https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/SX7cMobGMrA
YANI - Blood from Sinks
https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/O5oCfhPrS3k
YANI - Exploding Wands modify dungeon
https://sourceforge.net/apps/trac/unnethack/ticket/166
YANI - Scrolls of gold detection detect gold dragons/gold golems
https://sourceforge.net/apps/trac/unnethack/ticket/167
If anyone has any questions, comments, or suggestions, let me know.
If anyone wants to try to code anything based on any idea that I post anywhere, go right ahead.
If someone writes a patch implementing the Cherub idea I had, I will be eternally grateful.