Difference between revisions of "Vampire lord"

From NetHackWiki
Jump to navigation Jump to search
(Vampire lords as pets)
(rewrite + update)
Line 19: Line 19:
 
  |resistances conveyed=None
 
  |resistances conveyed=None
 
}}
 
}}
The '''vampire lord''', {{monsym|vampire_lord}}, is a more difficult [[vampire]].  Like its weaker brethren, it possesses the abilities of [[flying|flight]] and [[magical breathing]] as well as the characteristic [[drain life (monster attack)|life-draining]] bite attack.
 
  
Beginning in [[NetHack 3.6.0]], vampires and vampire lords are capable of [[polymorph|shapeshifting]]; vampire lords may become [[vampire bat]]s, [[fog cloud]]s, and [[wolf|wolves]]. These forms will resurrect as the vampire lord if they are killed/destroyed. The fog cloud form is notable for being able to pass under locked doors.
+
A '''vampire lord''', {{monsym|vampire lord}}, is a type of [[monster]] that appears in ''[[NetHack]]''. Like the weaker [[vampire]], they are human  that are [[breathless]] and capable of [[flight]] and [[regeneration]], and possess [[sleep resistance]] and [[poison resistance]]. They also have the characteristic  [[drain life (monster attack)|life-draining]] bite attack, which is slightly stronger compared to a vampire.
  
==As pets==
+
Vampire lords can [[polymorph]] at will into [[vampire bat]]s, [[wolves]] or [[fog cloud]]s - they often disguise themselves as the former two when outside of the player's sight, shift into the latter to flow under locked or inaccessible [[door]]s, and revert to vampire form if killed in any of these forms. Standing on any [[altar]] [[scare]]s vampires, similar to standing on [[Elbereth]] or a [[scroll of scare monster]].{{refsrc|src/monmove.c|154|version=NetHack 3.6.6}}
Vampire lords make excellent pets if you wear a [[ring of protection from shape changers]].  Without the ring, pet vampires will shapeshift.  They are weak fighters in bat/wolf/cloud form, and if they are wearing armor, it will be destroyed when they become wolves.  But if you do wear a ring (or play a version in which they do not shapeshift), vampire lords can wear all armor in addition to their base AC of 0, which makes them very hard to hit and allows you to give them some resistances. They also do not eat (except when shapeshifted), fly, and regenerate rapidly, and their drain life attack weakens the monster they and you are fighting.
 
  
Pet vampires will [[grow up]] into vampire lords, and are easier to tame because of their lower [[Magic resistance (monster)|magic resistance]].
+
{{upcoming|NetHack 3.7.0|The monster is renamed to the '''vampire leader''', with "lord" being a male title and "lady" being a female title.}}<!--[[Player]]s in the form of a vampire lord will turn into [[vampire bat]]s if they polymorph without [[polymorph control]]. (need to verify first)-->
  
 +
==Generation==
 +
In addition to random generation, vampires lord are a rare occurrence in [[graveyard]]s. All normally-generated vampire lords are hostile.
 +
 +
Vampires can [[grow up]] into vampire lords.
 +
 +
==Strategy==
 +
Vampire lords are even more troublesome than normal vampires due to their higher damage, speed, [[AC]] and [[Magic resistance (monster)|MR score]] - without [[drain resistance]], you may find yourself drained of a few [[experience level]]s while fighting them unless you're especially careful or have [[MC]]3. Like vampires, vampire lords can wear all armor, but are much more likely to be encountered in animal or fog cloud form.
 +
 +
Vampire lords will revive in vampire form after you dispatch their weaker guises - they may also shapeshift to humanoid form, which retains their current HP and makes them easier to kill. A silver weapon with good enchantment and/or skill level can kill them fairly quickly regardless of form.
 +
 +
===As pets===
 +
If you are wearing a [[ring of protection from shape changers]], vampire lords make excellent pets - without the ring, they will normally shapeshift once out of your sight, and are weak fighters in their other forms, unable to wear armor and breaking out of any body armor they were wearing if they shapeshift into a wolf. A tame vampire lord will not shapeshift back to humanoid form unless killed or forced back to normal by the ring; players planning to keep one as a pet should identify the ring as soon as possible.
 +
 +
The vampire lord's base AC of 0 and access to all armor gives them higher potential for survivability compared to a normal vampire, though their silver weakness and lack of elemental resistances can still prove problematic. Additionally, their 50 MR makes them harder to tame - a regular vampire has only 25 MR, and on generally only needs two levels to become a vampire lord.
 +
 +
===As a polyform===
 +
Vampires lords are a stellar polyself form for players - they have a base AC of 0 and are slightly faster than you at base speed, and can wear all armor and wield any non-silver weapons. Like other vampires, they do not need to eat, and the regeneration, flight and breathlessness are great properties to have as intrinsics. Also like other vampires, the form's primary weaknesses are silver and monsters with lethal passives such as [[cockatrices]] that will occur if you attack them in melee.
 +
 +
==History==
 +
The vampire lord first appears in [[NetHack 3.0.0]]. Its shapeshifting abilities were added in [[NetHack 3.6.0]].
 +
 +
==Messages==
 +
{{main|Vampire (monster class)#Messages}}
 +
[[Chat]]ting to vampire lords in their humanoid form will produce various responses from them depending on the time of day, the monster's peacefulness and your current form.
 +
 +
==References==
 +
<references/>
 +
{{nethack-366}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Revision as of 13:03, 22 August 2022

A vampire lord, V, is a type of monster that appears in NetHack. Like the weaker vampire, they are human that are breathless and capable of flight and regeneration, and possess sleep resistance and poison resistance. They also have the characteristic life-draining bite attack, which is slightly stronger compared to a vampire.

Vampire lords can polymorph at will into vampire bats, wolves or fog clouds - they often disguise themselves as the former two when outside of the player's sight, shift into the latter to flow under locked or inaccessible doors, and revert to vampire form if killed in any of these forms. Standing on any altar scares vampires, similar to standing on Elbereth or a scroll of scare monster.[1]

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

The monster is renamed to the vampire leader, with "lord" being a male title and "lady" being a female title.

Generation

In addition to random generation, vampires lord are a rare occurrence in graveyards. All normally-generated vampire lords are hostile.

Vampires can grow up into vampire lords.

Strategy

Vampire lords are even more troublesome than normal vampires due to their higher damage, speed, AC and MR score - without drain resistance, you may find yourself drained of a few experience levels while fighting them unless you're especially careful or have MC3. Like vampires, vampire lords can wear all armor, but are much more likely to be encountered in animal or fog cloud form.

Vampire lords will revive in vampire form after you dispatch their weaker guises - they may also shapeshift to humanoid form, which retains their current HP and makes them easier to kill. A silver weapon with good enchantment and/or skill level can kill them fairly quickly regardless of form.

As pets

If you are wearing a ring of protection from shape changers, vampire lords make excellent pets - without the ring, they will normally shapeshift once out of your sight, and are weak fighters in their other forms, unable to wear armor and breaking out of any body armor they were wearing if they shapeshift into a wolf. A tame vampire lord will not shapeshift back to humanoid form unless killed or forced back to normal by the ring; players planning to keep one as a pet should identify the ring as soon as possible.

The vampire lord's base AC of 0 and access to all armor gives them higher potential for survivability compared to a normal vampire, though their silver weakness and lack of elemental resistances can still prove problematic. Additionally, their 50 MR makes them harder to tame - a regular vampire has only 25 MR, and on generally only needs two levels to become a vampire lord.

As a polyform

Vampires lords are a stellar polyself form for players - they have a base AC of 0 and are slightly faster than you at base speed, and can wear all armor and wield any non-silver weapons. Like other vampires, they do not need to eat, and the regeneration, flight and breathlessness are great properties to have as intrinsics. Also like other vampires, the form's primary weaknesses are silver and monsters with lethal passives such as cockatrices that will occur if you attack them in melee.

History

The vampire lord first appears in NetHack 3.0.0. Its shapeshifting abilities were added in NetHack 3.6.0.

Messages

Chatting to vampire lords in their humanoid form will produce various responses from them depending on the time of day, the monster's peacefulness and your current form.

References