Arch Priest
Jump to navigation
Jump to search
@ Arch Priest | |
---|---|
Difficulty | 30 |
Attacks |
Weapon 4d10, kick 2d8, spell-casting (clerical), spell-casting (clerical) |
Base level | 25 |
Base experience | 876 |
Speed | 12 |
Base AC | 7 |
Base MR | 70 |
Alignment | 0 (neutral) |
Frequency (by normal means) | Unique |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Medium |
Resistances | Fire, shock, sleep, poison |
Resistances conveyed |
None |
The Arch Priest:
| |
Reference | monst.c#line3120 |
The Arch Priest, @, is the Priest quest leader. He is mostly identical to a high priest, and as such is considerably more dangerous than most quest leaders should you choose to anger him. Of course, angering a quest leader is a bad idea in general and will often render your game unwinnable.
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.