Annotate
#annotate is a extended command in NetHack that allows a player to specify a single-line text annotation and associate it with the current dungeon level that their hero is on.
Contents
Description
A level annotated with this command will print a message each time the player character enters the level - annotations made using this command are visible via the #overview extended command. Annotating a single space will remove the annotation from the current level.
Amnesia can erase annotations from the character's memory.
The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.
Preceding the #overview command with the "m" prefix, i.e. m#overview, allows editing of annotations on any level.
Per commit f5a22fff, you also get the annotation message when you restore a saved game and are on a level that you annotated previously.
Amnesia no longer erases annotations.Strategy
Annotation is used to leave helpful messages for later parts of the game, such as messages indicating the presence of co-aligned unicorns, warnings to watch out for nasty monsters (e.g. mind flayer, arch-lich, etc.), floors with vaults, or the location of the entrance to the Wizard's Tower.
History
Annotations first appear in NetHack 3.6.0.
Messages
- You remember this level as <annotation>.
- You entered an annotated level.