Level teleporter

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^ level teleporter Level teleporter.png
Generates level 5+, not non-teleport level
Effect levelports

The level teleporter is a trap that teleports you to a random location on a random level.

Effects

If you have teleport control, then you can specify the level you will go to, unless you are stunned, fainted, paralyzed, or (with a 15 probability) confused. Otherwise, you or monsters activating the trap will be teleported down at most three levels or up at most to the top of the main dungeon, but never down out of the main dungeon, or into the Sanctum before the invocation ritual. In the Endgame, you, monsters with the Amulet, and elementals on their plane cannot level teleport at all. All eligible target levels are equally likely.[1]

After the player has triggered the trap once, it vanishes, whether the teleportation was successful or not. You may remain on the same level.

Magic resistance will prevent you, but not monsters, from being teleported. Under certain conditions, you can use a normal teleport trap, even if you have magic resistance (see Teleportation trap for details). However, you cannot do the same with a level teleporter.[2]

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.

You can now deliberately take a level teleport trap even if you have magic resistance with ctrl + t.

Removal

Set it off personally; it is not removed when a monster triggers it.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.

Level teleport traps can also be removed by zapping them with the spell or wand of cancellation, or by digging down on them. The trap will explode for 23 to 38 damage.

Messages

You shudder for a moment.
The trap kept you on the same level.
You feel a wrenching sensation.
The teleportation was prevented by magic resistance or by being in the Endgame.

FIQHack

In FIQHack, level teleport traps do not disappear when used[3].

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.