Mortality Dial
Jump to navigation
Jump to search
| ) Mortality Dial (No tile) | |
|---|---|
| Base item | executioner's mace |
| Damage vs. small | 1d12 +d10 |
| Damage vs. large | 1d12 +d10 |
| To-hit bonus | +d10 |
| Bonus versus | (any) |
| Weapon skill | mace |
| Size | one-handed |
| Affiliation | |
| When carried |
(none) |
| When wielded |
|
| When invoked |
(none) |
| Base price | 5000 zm |
| Weight | 30 |
| Material | iron |
Mortality Dial is an artifact weapon that appears in SpliceHack and Hack'EM. Its base item is an executioner's mace and it is non-aligned.
Mortality Dial does not generate randomly.
You can create this artifact by fusing Werebane and Trollsbane at a forge.
Effects
When wielded, the Dial confers regeneration but prevents other monsters from regenerating.
Hack'EM
In Hack'EM, the to-hit and damage of the Mortality Dial are a flat +10 bonus instead of 1d10, and the weight is increased to 65 aum. It also prevents pesky trolls and zombies from reviving.
History
Mortality Dial is introduced in SpliceHack.