Trollsbane

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)   Trollsbane   Morning star.png
Base item Morning star
Damage vs. small 2d4 x2
Damage vs. large 1d6+1 x2
To-hit bonus +1d5
Bonus versus trolls
Weapon skill Morning star
Size one-handed
Affiliation
When carried

(none)

When wielded

(none)

When invoked

(none)

Base price 200 zm
Weight 120
Material iron

Trollsbane is an artifact weapon that, against trolls, does double damage and +1d5 to-hit. Most players agree that it is essentially useless, for several reasons:

  • It is effective only on trolls, a very small group of total monsters.
  • It uses the morning star weapon skill, which you are not likely to use for anything else, as it is not a particularly good weapon and there are no other artifact morning stars.
  • Even against trolls, it only does an average damage of 9. By comparison, the +0 Excalibur does 14 average damage and is considerably easier to get (at least for lawful characters).

However, in NetHack 3.6.1-dev wielding Trollsbane prevents trolls from reviving. This could possibly be useful for the troll-infested Barbarian quest.

SporkHack

In SporkHack it has been dramatically improved. It grants hungerless regeneration while wielded, deals +d4 bonus damage to all monsters and has a 50% chance of instantly destroying trolls on a successful hit. It's still not particularly good, but it's at least worth keeping around now.

UnNetHack

In UnNetHack it grants hungerless regeneration while wielded and has a 1/5 chance of instantly killing trolls. It also prevents them from leaving corpses.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

This page may need to be updated for NetHack 3.6.0.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to {{nethack-360}} or {{noversion}} as appropriate.