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)   Ogresmasher   War hammer.png
Base item war hammer
Damage vs. small 1d4+1 x2
Damage vs. large 1d4 x2
To-hit bonus +1d5
Bonus versus ogres
Weapon skill hammer
Size one-handed
When carried


When wielded


When invoked


Base price 200 zm
Weight 50
Material iron

Ogresmasher is an unaligned war hammer that does +1d5 to hit and double damage against ogres. Since it's based on a weak base item, and does its extra damage to a class of monster that's neither particularly common, nor especially dangerous, Ogresmasher is often considered the most worthless artifact weapon. (A regular +0 long sword does more damage to ogres than +0 Ogresmasher, and given its extremely limited use, enchanting it would be foolish.)

In SporkHack, dNetHack, and UnNethack, it sets the wielder's CON to 25 (this effect is also in development version which will become NetHack 3.6.1) and deals an extra +d4 damage to all monsters. It also has a 50% chance of instantly killing ogres. This makes it only very slightly less pointless.

In dNethack, characters who aren't capable of two-weaponing and have no need of the second weapon slot can get increased max HP by keeping Ogresmasher in the off-hand. The 25 CON will grant a 14 CON character around 5/3 as much health, since it applies retroactively to all health gained from levelling up.

This page may need to be updated for NetHack 3.6.1.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to {{nethack-360}} or {{noversion}} as appropriate.