Organic
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In NetHack, an organic object is an object with a material type of:[1]
Description
Organic items are vulnerable to fire, and can rot away if buried.[2].
If engulfed by a gelatinous cube, an organic item has a 95% probability of dissolving (5% for artifacts, never for unique items and Rider corpses).[3]
References
- ↑ include/objclass.h in NetHack 3.6.7, line 81: macro is_organic
- ↑ src/dig.c in NetHack 3.6.7, line 1868
- ↑ src/mon.c in NetHack 3.6.7, line 962: function meatobj
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