Rapier

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) Rapier.png
Name rapier
Appearance rapier
Damage vs. small 1d6
Damage vs. large 1d8
To-hit bonus +0
Weapon skill saber
Size one-handed
Base price 40 zm
(+10/positive
enchant)
Weight 30
Material metal

A rapier is a new melee weapon is SLASH'EM and DNethack. It uses the saber skill. As compared to a silver saber, it is lighter, has slightly lower base damage, and is made of metal rather than silver. It is thus also naturally erodeproof, but gets no bonus against silver-haters.

Generation

Rapiers are never randomly generated in SLASH'EM, but they are in dNethack. A +1 rapier will always be found on a rogue in Grund's Stronghold. One could also wish for one, although a silver saber is superior in almost every respect.

dNethack

Rapiers receive only half the normal strength bonus to damage, but gain additional bonus damage from dexterity: (dexterity - 11)/2. They also only deal 1d4 to large, instead of SLASH'EM's 1d8.

Scalpel

A comment in the source code[1] indicates that this item was intended to serve as the base item for an artifact named Scalpel. It is not present in SLASH'EM's artilist.h, but SLASH'EM's artifact.c[2] file contains commented-out code for such an artifact. It appears that Scalpel would have a chance of inflicting extra blows: with a 4/11 chance, it would add 1d8 + 1 + the weapon's enchantment damage, and then have a 4/11 chance of doing the same again indefinitely. The weapon is a reference to Fafhrd and the Gray Mouser.

Appearance

The rapier is a slender sword designed for stabbing with a basket shaped guard that protects the hand. It is similar to the broader broadsword.

Reference