|Damage vs. small||1d6|
|Damage vs. large||1d8|
|Base price||40 zm|
A rapier is a new melee weapon is SLASH'EM and DNethack. It uses the saber skill. As compared to a silver saber, it is lighter, has slightly lower base damage, and is made of metal rather than silver. It is thus also naturally erodeproof, but gets no bonus against silver-haters.
Rapiers are never randomly generated in SLASH'EM, but they are in dNethack. A +1 rapier will always be found on a rogue in Grund's Stronghold. One could also wish for one, although a silver saber is superior in almost every respect.
Rapiers receive only half the normal strength bonus to damage, but gain additional bonus damage from dexterity: (dexterity - 11)/2. They also only deal 1d4 to large, instead of SLASH'EM's 1d8.
A comment in the source code indicates that this item was intended to serve as the base item for an artifact named Scalpel. It is not present in SLASH'EM's artilist.h, but SLASH'EM's artifact.c file contains commented-out code for such an artifact. It appears that Scalpel would have a chance of inflicting extra blows: with a 4/11 chance, it would add 1d8 + 1 + the weapon's enchantment damage, and then have a 4/11 chance of doing the same again indefinitely. The weapon is a reference to Fafhrd and the Gray Mouser.
The rapier is a slender sword designed for stabbing with a basket shaped guard that protects the hand. It is similar to the broader broadsword.