Reaper
) Reaper (No tile) | |
---|---|
Base item | halberd |
Damage vs. small | 1d8 +20 |
Damage vs. large | 1d12 +20 |
To-hit bonus | +5 |
Bonus versus | (any) |
Weapon skill | polearms |
Size | two-handed |
Affiliation | |
When carried |
(none) |
When wielded |
(none) |
When invoked |
(none) |
Base price | 1000 zm |
Weight | 150 |
Material | iron |
Reaper is a lawful artifact halberd in SLASH'EM. It has +5 to hit and +20 to damage when pounding. It is the guaranteed second sacrifice gift for yeomen.
Strategy
This weapon is tied with the Bat from Hell for the highest damage bonus in the game that works against any monster, and has a higher base damage. Unfortunately, it is somewhat less useful for most roles, since its damage bonus only applies when pounding or when attacking from a mount, and it requires both hands thus preventing two weapon combat. Its utility depends on your play style: if you are making thorough use of riding and polearms, it is possibly the best artifact weapon in the game. If instead you are simply playing as a straightforward fighter, it is better to use as a supplement to a more traditional melee weapon.
Note that both Mjollnir at +24 and Disrupter at +30 have higher damage bonuses than Reaper, but Mjollnir's damage bonus doesn't apply to shock-resistant monsters, and Disrupter's only applies versus undead.
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"Update to reflect THEM/Hack'EM"