Droven helm

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[   droven helm  
Appearance spider-shaped helm
Slot helm
Base size medium
AC 2
DR 4
Magical item? no
Properties
Base price 5 zm
Default weight 20
Base material shadowsteel
For the similar helm in EvilHack, see dark elven helm.

A droven helm is a type of helm that appears in dNetHack, notdNetHack and notnotdNetHack. It has a default material of shadowsteel unless otherwise specified during generation, and it appears as a spider-shaped helm when unidentified.

Generation

Drow Nobles start each game with a non-cursed +1 droven helm, while drow Priests start each game with a non-cursed +0 droven helm.

Droven helms are not randomly generated, though they can be wished for or found in bones.

Several monsters can be generated with droven helms:

  • Yochlols are always generated with cursed and erosion-proofed +2 droven helms regardless of their initial form.
  • A'salom is always generated with a droven helm.
  • Eclavdra is always generated with a blessed and erosion-proofed +0 silver droven helm.
  • Drow alienists are are always generated with cursed and erosion-proofed +0 droven helms.
  • Mother, the female Drow Noble quest leader, is always generated with a blessed and erosion-proofed +0 silver droven helm.
  • The sisters that act as the female Drow Noble quest guardians are always generated with droven helms.
  • Stjarna-alfr, hedrow blademasters, drow matrons, and drow matron-mothers are always generated with droven helms.
  • Myrkalfar matrons are always generated with non-cursed +8 black plastic droven helms.
  • Shadowsmiths are always generated with erosion-proofed shadowsteel droven helms.
  • Deminymphs that are aligned with drow houses and given priest kits have a 34 chance of generating with a droven helm that has an enchantment ranging from +1 to +3.
  • Giant spiders and cave lizards have a 120 chance of generating with droven helms fitted to their body shape, while large cave lizards have a 11100 chance of generating with fitted droven helms.
  • Dokkalfar eternal matriarchs created in the dungeon or outside the future (i.e. the Anachrononaut or Android quests) are always generated with blessed and erosion-proofed +5 black mithril droven helms.
  • The Avatar of Lolth is always generated with a blessed and erosion-proofed +5 glass droven helm.
  • Driders and sprow generated on the home level of any drow-related quest other than the Drow Healer quest are created with cursed and erosion-proofed +3 droven helms.

Description

While worn, a droven helm grants 2 base AC and 4 base DR, and wearing or removing a droven helm takes one action.

As shadowsteel armor, a droven helm may gradually erode during each turn that the wearer spends in lit squares until it is destroyed, with the chance of erosion being significantly reduced if they have a cloak that grants MC3—erosion from light will not occur if the wearer has invisibility, and an erosion-proofed droven helm will gradually self-repair any evaporation from light while the wearer is not invisible and remains in an unlit square.

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