Talk:Crystal golem

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Should there be variant-specific sections?

The article as it currently exists reads:

Crystal golems have a powerful weapon attack, and a strong breath weapon that selects a damage type at random akin to that of the Chromatic Dragon - in Hack'EM, the weapon attack is changed to a claw attack. Crystal golems possess fire resistance, cold resistance, shock resistance, sleep resistance, poison resistance, magic resistance, and reflection; in SLASH'EM and SlashTHEM, they also possess drain resistance, while in Hack'EM they possess acid resistance. A crystal golem that is subjected to stoning will become a stone golem.

Normally for a monster in vanilla NetHack, we would have a "Variants" section. Since crystal golems don't appear in vanilla NetHack, I can see why that might be awkward. But for this article and others with non-vanilla content, I think there should still be a way to move variant-specific data to a section.

A very different approach is taken in the vorpal jabberwock article, where almost all the data is in variant-specific sections. But that article also does not have subsections for strategy. --Aximili (talk) 04:02, 17 October 2024 (UTC)

What I've taken to doing is creating variant-specific articles for differentiated-enough variant monsters. This is an instance where I judged it (somewhat arbitrarily, mind) as not being enough differences between versions to fully split them - obviously, this isn't set in stone and is very subject to change, especially if or when someone decides to write up how they figure into Hack'EM strategy.
Far as the vorpal jabberwock article, that's overdue for the split treatment I've given beholders and other similar defunct-in-vanilla monsters. --Umbire the Phantom (talk) 10:29, 17 October 2024 (UTC)