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Item destruction when destroying the drawbridge

Recently, i destroyed a drawbrdige (Castle one) because i was afraid of another monster doing it while i was on it. Before, i had killed many monsters on the drawbridge. It seems that some (or all) the items landed in the moat. Is it only some, and could someone add it in the article?Newtkiller 12:42, June 15, 2010 (UTC)

I've never seen any items survive. Scorchgeek (talk) 13:48, 29 October 2012 (UTC)

Grund's Stronghold

It appears that the drawbridge in GS functions as normal, except the Bell of Opening does nothing against it. Striking, lock/knock all work fine. Anyone verify this in source? --AileTheAlien 20:36, 8 April 2011 (UTC)

Did you bless the Bell? In vanilla, that's necessary. --Tjr 10:26, 9 April 2011 (UTC)
Tested in Wizard mode, works with blessed. Adding note to page. --AileTheAlien 18:37, 9 April 2011 (UTC)

Only instadeath

"Player deaths from the drawbridge are relatively rare, but are particularly feared nonetheless. Likely this is because it is the only non-delayed instadeath for which the immediate cause is outside the player's direct control (a monster zapping a wand of striking), and for which no common resistance provides any protection."

Is this true? I can't think of any counterexamples, but it seems like a pretty broad statement. Scorchgeek (talk) 13:48, 29 October 2012 (UTC)

The closest counter-example would probably be vorpal blade/tsurugi. It can only be resisted through polymorph, which I wouldn't call common, and is marginally outside of your control as it's perfectly possible to not realize the monster is wielding vorpal blade and die from the first hit. Instadeath has a list, and everything besides those two methods is resistable or preventable in some manner. -- Qazmlpok (talk) 15:06, 29 October 2012 (UTC)
Or you could be an idiot like me and forget, thinking that zapping a wand of striking through an OPEN drawbridge would be safe. Denied. Well there goes a perfectly well stocked lv 13 archeologist. YASD indeed. --Davek (talk) 02:49, 30 August 2015 (UTC)

Can mindless monsters destroy it ? (is telepathy save ?)

Is it save to walk over the drawbridge when you haven't seen any monster, that could zap a wand of striking by using telepathy ? As far as I know only intelligent monsters (who are never mindless) can zap wands and the only mindless monsters with ranged attacks are the iron golem (poison) and Juiblex (acid), which both shouldn't affect it (and Juiblex shouldn't appear in the castle anyway). The only questionable mindless monters are kamikaze attackers (e) can they destroy it ? -- 21:37, 5 September 2013 (UTC)