Wand of enlightenment

From NetHackWiki
Jump to: navigation, search
/
Name enlightenment
Appearance random
Abundance 1.5%
Base price 150 zm
Weight 7
Type non-directional
Maximum charges 15
Monster use Will not be used by monsters.

A wand of enlightenment gives you enlightenment: you see your properties and exercise wisdom.

It is effectively the rarest wand in the entire game, as only two wands are generated with less frequency, but both of them are guaranteed to appear in certain places in the game. It's probably rarer to find a game where a wand of enlightenment is generated than to find a game where it is not.

Strategy[edit]

A wand of enlightenment is immensely useful for identifying noncursed rings and amulets. First make sure you know what your intrinsics are without any equipment (by zapping the wand if necessary) then put on the ring or amulet, zap the wand, and see if any new intrinsics have appeared in the list. Try to test two differently-priced rings that do "nothing" when worn at the same time. You can also tell whether an unidentified gray stone is a luckstone by looking for messages about extra/reduced luck. Another bonus is that enlightenment will let you know whether it is safe to pray.


This page may need to be updated for NetHack 3.6.0.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to {{nethack-360}} or {{noversion}} as appropriate.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

A user has suggested improving this page or section as follows:

"Commentary?"