Difference between revisions of "Special level"

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(does need some copyedit probably, but version update is fine - prep oracle potholes for disambig)
 
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*** [[Minetown]]
 
*** [[Minetown]]
 
*** [[Mine's End]]
 
*** [[Mine's End]]
** [[Oracle]]
+
** [[Oracle (level)|Oracle]]
 
** [[Sokoban]] (branch)
 
** [[Sokoban]] (branch)
 
*** [[Sokoban Level 1a|1a]], [[Sokoban Level 1b|1b]], [[Sokoban Level 2a|2a]], [[Sokoban Level 2b|2b]], [[Sokoban Level 3a|3a]], [[Sokoban Level 3b|3b]], [[Sokoban Level 4a|4a]], [[Sokoban Level 4b|4b]]
 
*** [[Sokoban Level 1a|1a]], [[Sokoban Level 1b|1b]], [[Sokoban Level 2a|2a]], [[Sokoban Level 2b|2b]], [[Sokoban Level 3a|3a]], [[Sokoban Level 3b|3b]], [[Sokoban Level 4a|4a]], [[Sokoban Level 4b|4b]]
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==See also==
 
==See also==
 
 
* [[Mazes of Menace]], containing a map of the above levels
 
* [[Mazes of Menace]], containing a map of the above levels
  
 
==External links==
 
==External links==
 
 
* [http://nethack.uib.no/spoilers/ A Gazetteer of NetHack 3.4]
 
* [http://nethack.uib.no/spoilers/ A Gazetteer of NetHack 3.4]
 
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{{nethack-367}}
 
[[Category:Special levels| ]]
 
[[Category:Special levels| ]]
{{nethack-343}}
 

Latest revision as of 11:26, 22 May 2024

A special level has some unusual features that differ from the normal dungeon-, mine-, or maze-style levels. Usually some parts of these levels are not randomly generated. The special levels are made with a special programming language, which are then compiled into .lev -files by lev_comp. NetHack loads the .lev-file when needed and creates the special level based on the instructions in it.

See also

External links