Difference between revisions of "Haste self (monster spell)"

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'''Haste self''' is a [[monster spell]] that appears in ''[[NetHack]]''. It can be used by any [[monster]] of at least [[Monster level|level]] 3 with the ability to cast [[mage spell]]s.{{refsrc|src/mcastu.c|12|version=NetHack 3.6.7}}{{refsrc|src/mcastu.c|125|version=NetHack 3.6.7}}
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'''Haste self''' is a [[monster spell]] that appears in ''[[NetHack]]''.
  
 
==Description==
 
==Description==
When cast, the haste self monster spell increases the caster's speed: a monster at normal speed will become fast, and a slowed monster will return to normal speed.{{refsrc|src/mcastu.c|489|version=NetHack 3.6.7}} Monsters will cast the spell when the [[hero]] is close to them regardless of their hostility towards the hero, and will not cast it if they are already at fast speed.{{refsrc|src/mcastu.c|787|version=NetHack 3.6.7}}
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Haste self is a non-directed spell that can be used by any [[monster]] of at least [[Monster level|level]] 3 with the ability to cast [[mage spell]]s.{{refsrc|src/mcastu.c|12|version=NetHack 3.6.7}}{{refsrc|src/mcastu.c|125|version=NetHack 3.6.7}} When cast, the haste self monster spell increases the caster's speed, similar to  the [[spell of haste self]] for the [[hero]]: a monster at normal speed will become fast, and a slowed monster will return to normal speed.{{refsrc|src/mcastu.c|489|version=NetHack 3.6.7}} Monsters will cast the spell when the hero is close to them regardless of their hostility, and will not cast it if they are already at fast speed.{{refsrc|src/mcastu.c|787|version=NetHack 3.6.7}}
  
 
==Strategy==
 
==Strategy==
The haste self spell can elevate strong casters into annoying, persistent and even possibly lethal threats from the increased amount of turns they will have against a character fighting them.
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The haste self spell can elevate already-strong hostile casters into annoying, persistent or even possibly lethal threats from the increased amount of turns they will have to act against a character fighting them.
  
 
For pet-keeping characters, spellcasting pets will apply the haste self spell when appropriate, reducing the need to spare a [[potion of speed]] or charges from a [[wand of speed monster]].
 
For pet-keeping characters, spellcasting pets will apply the haste self spell when appropriate, reducing the need to spare a [[potion of speed]] or charges from a [[wand of speed monster]].
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==Variants==
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===FIQHack===
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[[FIQHack]] eliminates the monster spell as part of merging the spell lists for monsters and player characters alike, and the existing spell of haste self is made directional and gives monsters temporary very fast speed as it does the hero.
  
 
==References==
 
==References==

Revision as of 12:36, 25 June 2024

Haste self is a monster spell that appears in NetHack.

Description

Haste self is a non-directed spell that can be used by any monster of at least level 3 with the ability to cast mage spells.[1][2] When cast, the haste self monster spell increases the caster's speed, similar to the spell of haste self for the hero: a monster at normal speed will become fast, and a slowed monster will return to normal speed.[3] Monsters will cast the spell when the hero is close to them regardless of their hostility, and will not cast it if they are already at fast speed.[4]

Strategy

The haste self spell can elevate already-strong hostile casters into annoying, persistent or even possibly lethal threats from the increased amount of turns they will have to act against a character fighting them.

For pet-keeping characters, spellcasting pets will apply the haste self spell when appropriate, reducing the need to spare a potion of speed or charges from a wand of speed monster.

Variants

FIQHack

FIQHack eliminates the monster spell as part of merging the spell lists for monsters and player characters alike, and the existing spell of haste self is made directional and gives monsters temporary very fast speed as it does the hero.

References