Difference between revisions of "Organic"

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(Update to 3.6.7. Fix link rot.)
 
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'''Organic''' materials include [[liquid]], [[wax]], [[veggy]], [[flesh]], [[paper]], [[cloth]], [[leather]], and [[wood]]. Note that [[bone]] is not considered organic.
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In ''NetHack'', an '''organic''' object is an object with a [[material]] type of:{{refsrc|nethack=3.6.7|include/objclass.h|81|comment=macro is_organic}}
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* [[liquid]], [[wax]], [[veggy]], [[flesh]], [[paper]], [[cloth]], [[leather]], [[wood]]
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* ''however,'' [[bone]] ''is not organic''
  
Organic items are vulnerable to [[burn]]ing, and can [[Pit#Burying objects|rot away if buried]].{{refsrc|dig.c|1330}} If engulfed by a [[gelatinous cube]], an organic item has a 95% probability of dissolving (5% for artifacts, never for [[unique item]]s and [[Rider]] corpses).{{refsrc|mon.c|766}}
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== Description ==
  
==References==
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Organic items are vulnerable to [[fire]], and can rot away if [[Pit#Buried objects|buried]].{{refsrc|nethack=3.6.7|src/dig.c|1868}}.
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If engulfed by a [[gelatinous cube]], an organic item has a 95% probability of dissolving (5% for artifacts, never for [[unique item]]s and [[Rider]] corpses).{{refsrc|nethack=3.6.7|src/mon.c|962|comment=function meatobj}}
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== References ==
 
<references/>
 
<references/>
 
{{stub}}
 
{{stub}}
{{nethack-343}}
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{{nethack-367}}
 
[[Category:Materials]]
 
[[Category:Materials]]

Latest revision as of 15:40, 5 July 2024

In NetHack, an organic object is an object with a material type of:[1]

Description

Organic items are vulnerable to fire, and can rot away if buried.[2].

If engulfed by a gelatinous cube, an organic item has a 95% probability of dissolving (5% for artifacts, never for unique items and Rider corpses).[3]

References

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