Crocodile
: baby crocodile | |
---|---|
Difficulty | 4 |
Attacks |
Bite 1d4 |
Base level | 3 |
Base experience | 28 |
Speed | 6 |
Base AC | 7 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | Yes |
Weight | 200 |
Nutritional value | 200 |
Size | Medium |
Resistances | None |
Resistances conveyed | None |
A baby crocodile:
| |
Reference | monst.c#line2868 |
: crocodile | |
---|---|
Difficulty | 7 |
Attacks |
Bite 4d2, Claw 1d12 |
Base level | 6 |
Base experience | 73 |
Speed | 9 |
Base AC | 5 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 400 |
Size | Large |
Resistances | None |
Resistances conveyed | None |
A crocodile:
| |
Reference | monst.c#line2887 |
The baby crocodile is simply just a young crocodile. It is amphibious but rather slow-moving. It poses little threat to a player, as escape is easy. In UnNetHack, tourists will start the game with a baby crocodile as pet.
While slow, the crocodile can do significant damage, and is much more difficult a foe than its younger form.
In addition to eating the corpse for a surprisingly large amount of nutrition, there is an alternative use for the corpse: polypiling it into a pair of non-cursed fireproof +0 low boots. This is mostly only worth doing for the novelty value.
Encyclopedia entry
A big animal with the appearance of a lizard, constituting
an order of the reptiles (_Loricata_ or _Crocodylia_), the
crocodile is a large, dangerous predator native to tropical
and subtropical climes. It spends most of its time in large
bodies of water.
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It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
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