Pixie
n pixie | |
---|---|
Difficulty | 5 |
Attacks |
Claw 1d2 steal item |
Base level | 3 |
Base experience | 31 |
Speed | 15 |
Base AC | 3 |
Base MR | 20 |
Alignment | 0 (neutral) |
Frequency (by normal means) | Very rare, appears only outside of Gehennom |
Genocidable | Yes |
Weight | 60 |
Nutritional value | 30 |
Size | Tiny |
Resistances | None |
Resistances conveyed |
None |
A pixie:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1108 |
A pixie is a one of several nymph-based monsters introduced in SLASH'EM. While it has only one seduction attack to the nymph's two, it is slightly faster, has a significantly lower armor class, and is always generated invisible.
Strategy
Like nymphs in vanilla NetHack, pixies are always generated asleep. Unfortunately, this is not so useful, as it is quite easy to blunder into them if you can't see them. Once they are awake, they are a major threat, as they are quite likely to steal an item and teleport away before you can respond. Fortunately, they have only one theft attack. To fight them, you need a means to see them. The best way is to have see invisible, either through the ring, potion, or intrinsically. Failing that, a somewhat easier option for a low-level character is to have telepathy and a blindfold or towel. Once you have a means of detecting them, they are no more threat than a usual nymph; their lack of a second seduction attack more than makes up for their slightly increased speed and better AC as compared to normal nymphs.
Encyclopedia Entry
Do fairies live in the hedge by the lawn?
With pale, violet eyes and wings that shimmer?
Not in my garden of thistle and thorn,
Well, not since I tidied it up with my strimmer.