Figurine
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Name | figurine |
Appearance | figurine |
Base price | 80 zm |
Weight | 50 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
Figurines are similar to statues in that casting stone to flesh at them re-animates them. However, this is where the similarities end. Figurines are generally lighter than statues, can not be created by petrifying a creature, and can not be destroyed with a pick-axe or wand of striking. They are classified as magical tools because they can be (a)pplied to an adjacent square to re-animate. The resulting creature is most likely to be tame if the figurine was blessed, peaceful if it was uncursed, and hostile if it was cursed; however, even a blessed figurine may create a hostile monster, or a cursed figurine a tame monster. The odds are as follows:
tame | peaceful | hostile | |
---|---|---|---|
blessed | 80% | 10% | 10% |
uncursed | 10% | 80% | 10% |
cursed | 10% | 10% | 80% |
If a figurine is applied to a square with a monster on it, the figurine will be lost and nothing will be spawned. Attempting to apply a figurine onto solid rock or a square containing a boulder will not succeed if the monster cannot walk through walls, but this will not waste the figurine. Applying a figurine > or < will always succeed, even if you are surrounded by monsters, unless the entire level is filled (The figurine writhes and then shatters into pieces!).
Figurines are generated as a random monster, based upon your level upon the figurine's creation and the dungeon level, but are severely biased towards non-human monsters[1]. Figurines are generated 75% uncursed, 12.5% blessed, and 12.5% cursed. A cursed figurine will automatically transform 200-9200 turns[2] after it is placed into your or a monster's inventory, or after being cursed. Dropping the figurine will not prevent this transformation, but uncursing it will. The transformation occurs as if you applied the figurine yourself, so there is still a 20% chance that the monster won't be hostile. If the transformation fails for any reason it will try again after 1-5000 turns[3]
Strategy
- Some players wish for a blessed figurine of an Archon (or Solar in SLASH'EM) in the hopes of gaining a powerful pet; as noted above, this may backfire and leave the player in a nasty situation should the angel turn out to be hostile! It can be a good idea to stand two squares from the stairs when applying it so you can #jump to escape a bad outcome.
- Randomly found figurines might be less use to you blessed, since a peaceful or hostile creature can be used to block the path of more dangerous foes whereas a tame creature is more likely to be rolled over by the same enemy.
- A figurine counts as a magical object, and is ideal for polypiling.
- It can also simply be used as portable sacrifice fodder, perhaps relying on your pet to kill a peaceful.
Messages
- You set the figurine beside you and it transforms.
- You applied a figurine.
- You set the figurine beside you and it transforms. ...into a pile of dust.
- You applied a figurine of a Nazgul or erinys after they were extinct[4].
- You get a bad feeling about this[5]
- The monster generated was hostile.
- The figurine writhes and then shatters into pieces!
- You applied the figurine to a square with a monster on it or applied a figurine of a genocided monster. The figurine is lost and unrecoverable.
- You see a <monster> drop out of your pack!
- You were carrying a cursed figurine, which spontaneously transformed.
- You suddenly see a figurine transform into <monster>
- A cursed figurine on the ground suddenly transformed.