Giant badger
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q giant badger | |
---|---|
Difficulty | 4 |
Attacks |
Claw 1d2, Claw 1d2, Bite 1d3 |
Base level | 2 |
Base experience | 17 |
Speed | 12 |
Base AC | 6 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 200 |
Nutritional value | 50 |
Size | Medium |
Resistances | None |
Resistances conveyed | None |
A giant badger:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1278 |
A giant badger is a type of monster that appears in SLASH'EM, SlashTHEM and Hack'EM. In SLASH'EM and SlashTHEM, it is a quadruped that shares a glyph with the rothe, q - in Hack'EM, it is a rodent, r, that shares a glyph with several others.
Giant badgers are carnivorous animalss that possess two claw attacks and a bite attack.
Generation
Giant badgers are always generated hostile, and will not be randomly generated in Gehennom.
Strategy
Giant badgers are faster than rothes and possess slightly better AC, but their melee attacks deal considerably less damage. Overall, they are fairly unthreatening.
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