Raglayim tannin
& raglayim tannin (No tile) | |
---|---|
Difficulty | 31 |
Attacks |
Claw 1d24 physical, Claw 1d24 physical, Bearhug 2d12 physical, Tentacle 1d8 constitution drain, Tentacle 1d8 constitution drain, Tentacle 1d8 constitution drain |
Base level | 20 |
Base experience | 914 |
Speed | 12 |
Base AC | -14 |
Base MR | 26 |
Alignment | -14 (chaotic) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 9000 |
Nutritional value | 1500 |
Size | gigantic |
Resistances | cold, shock, poison, acid, petrification, disease |
Resistances conveyed | fire, cold |
A raglayim tannin:
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Raglayim tanninim are a possible inhabitant of a strange-larva-hellish seal. They are primarily notable for their high physical damage output and ability to drain a large amount of constitution. Note that raglayim constitution-drain is not caused by poison, so poison resistance is of no use.
"It's too big" madness
The character is occasionally overwhelmed by the sheer size of the raglayim. On rounds when it's too big, the character is unable to cast spells, play music, use spirit powers, or speak.
Origin
Tannin (plural tanninim) is an ancient Hebrew word meaning "sea monster" (or sometimes "serpent," and sometimes translated as "dragon"). Ancient Semitic religions used sea monsters to symbolize primordial chaos, and sometimes evil (see also Tiamat/the Chromatic Dragon.
Raglayim is a Hebrew word meaning "feet." It is a reference to a description of a centipede, marbeh raglayim ("many feet").
dNetHack's tanninim are based on D&D Obyrith and Pathfinder Qlippoth. Raglayim tanninim are based on Uzollru Obyrith.