Difference between revisions of "Alhoon"

From NetHackWiki
Jump to navigation Jump to search
(In monsters subcategories)
(create disambig)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The '''alhoon''' is a powerful and deadly [[monster]] that appears in [[dNetHack]] and [[EvilHack]]. An alhoon is a [[mind flayer]] which managed to become a [[lich]], and shares traits of both monsters - mixing the [[cold]] touch, casting and [[drain life (monster attack)|life drain]] of the lich with the tentacles and [[intelligence]] drain of the mind flayer.
+
On [[NetHackWiki]], an '''alhoon''' may refer to any of the following monsters:
  
==dNetHack==
+
* The [[Alhoon (dNetHack)|alhoon]], {{gray|L}}, as it appears in [[dNetHack]] and [[notdNetHack]].
{{monster
+
* The [[Alhoon (EvilHack)|alhoon]], {{gray|h}}, as it appears in [[EvilHack]] and [[Hack'EM]]
|name=alhoon
+
{{variant-343}}
|symbol={{gray|L}}
+
{{disambig}}
|tile=
 
|difficulty=25
 
|level=17
 
|experience=569
 
|speed=9
 
|AC=−4
 
|MR=90
 
|align=0
 
|frequency=0
 
|genocidable=No
 
|attacks=Touch 3d6 [[cold]], Tentacle 1d4 [[int drain]], Tentacle 1d2 [[life drain]], Tentacle 1d2 [[life drain]], Cast 0d0 [[mage spell]]
 
|weight=1200
 
|nutr=100
 
|size=medium
 
|resistances=[[fire]], [[cold]], [[sleep]], [[poison]], [[petrification]]
 
|resistances conveyed=[[poison]]
 
|attributes={{attributes
 
|An alhoon|=
 
|fly=1
 
|amphibious=1
 
|breathless=1
 
|humanoid=1
 
|regen=1
 
|seeinvis=1
 
|pois=1
 
|undead=1
 
|hostile=1
 
|magic=1
 
|waitsforu=1
 
|infravision=1
 
|nocorpse=1
 
|death=1
 
|notame=1
 
}}
 
|refline=
 
}}
 
In dNetHack, alhoons act as the guardians of the second and third keys of neutrality.
 
 
 
===Generation===
 
They are found in the third level of the [[Lethe Gorge]] and in Ryleh.
 
 
 
{{clear}}
 
 
 
==EvilHack==
 
{{ monster
 
|name=alhoon
 
|difficulty=30
 
|level=26
 
|experience=1115
 
|speed=9
 
|AC=-6
 
|MR=90
 
|align=-15
 
|frequency=1
 
|genocidable=Yes
 
|attacks=Weapon 1d10, Touch 5d6 [[cold]], Tentacles 2d1 [[intelligence]] drain, Tentacles 2d1 [[intelligence]] drain, [[monster spell|Spell-casting]]
 
|resistances conveyed=None
 
|resistances=psychic,fire,cold,sleep,electricity,poison,level drain
 
|attributes={{attributes|A alhoon|breathless=1|humanoid=1|fly=1|see_invis=1|pois=1|regen=1|hostile=1|nasty=1|magic=1|greedy=1|jewels=1|collect=1|wantsbook=1|infravisible=1|infravision=1|mh_illithid=1|mh_undead=1|nocorpse=1|hell=1}}
 
|size=Medium
 
|nutr=250
 
|weight=1200
 
|reference=[https://github.com/k21971/EvilHack/blob/master/src/monst.c#L642 EvilHack - monst.c, line 642]
 
}}
 
 
 
 
 
 
 
 
 
 
 
 
 
==Encyclopedia Entry==
 
 
 
 
 
{{encyclopedia|
 
A truly terrifying creature, alhoons are rogue master mind flayers
 
that sought out ultimate magical power, sacrificing their souls
 
and becoming something akin to an arch-lich.  Alhoons do not have
 
as many tentacle attacks as their mind flayer brethren, but they
 
can cast powerful spells.  They enjoy all of the strengths and
 
weaknesses associated with being undead.
 
}}
 
 
 
{{stub}}
 
 
 
[[Category:EvilHack monsters]]
 
[[Category:dNetHack monsters]]
 

Latest revision as of 22:19, 24 December 2023

On NetHackWiki, an alhoon may refer to any of the following monsters:


This is a disambiguation page: a list of articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended page.