Difference between revisions of "Axe"

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(axe skill)
(added the bit about throwing)
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An '''axe''' is a kind of [[melee]] [[weapon]]. Axes do an extra d4 damage against [[wood golem]]s.<ref>[[weapon.c#line291]]</ref>
 
An '''axe''' is a kind of [[melee]] [[weapon]]. Axes do an extra d4 damage against [[wood golem]]s.<ref>[[weapon.c#line291]]</ref>
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Axes are throwable.
  
 
[[Barbarian]]s start with an axe 50% of the time.<ref>[[u_init.c#line615]]</ref>
 
[[Barbarian]]s start with an axe 50% of the time.<ref>[[u_init.c#line615]]</ref>

Revision as of 00:53, 28 December 2006

) Axe.png
Name axe
Appearance axe
Damage vs. small 1d6
Damage vs. large 1d4
To-hit bonus +0
Weapon skill axe
Size one-handed
Base price 8 zm
(+10/positive
enchant)
Weight 60
Material iron

An axe is a kind of melee weapon. Axes do an extra d4 damage against wood golems.[1]

Axes are throwable.

Barbarians start with an axe 50% of the time.[2]

Axe skill

Axe
Max Role
Basic
Skilled
Expert

Axes and battle-axes both use the axe skill. Cleaver is the only artifact axe.

References


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