Black light

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Revision as of 04:43, 1 January 2007 by Shijun (talk | contribs) (added monster info)
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A black light will explode and cause you to hallucinate when you are adjacent, causing no other damage. The hallucination will last for 10d12 turns.

Strategy

The best course of action is to put on a blindfold or towel and wait for it to explode, or to have a potion of full healing handy.

Encyclopedia entry

Strange creatures formed from energy rather than matter,
lights are given to self-destructive behavior when battling
foes.