Difference between revisions of "Calm steed"

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'''Calm steed''' is a [[technique]] in [[SLASH'EM]] for [[yeoman|Yeomen]]. The name and messages imply the ability to make a steed more tame, however due to what is likely a bug, the technique has no effect<ref>{{sourcecode|tech.c|750|version=SLASH'EM 0.0.7E7F2}} The technique simply calls tamedog with no object. This has no effect on an already tame monster</ref>. Using the technique will set the timeout to 500-1499 turns.
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'''Calm steed''' is a [[technique]] in [[SLASH'EM]] for [[Yeomen]].
  
In the version of SLASH'EM hosted on [[Hardfought]], the bug has also been fixed, and the technique adds one tameness point to the player's steed. The tameness score can't exceed 20.
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The technique is intended to make a steed more tame, but due to bug, the technique has no effect.<ref>{{sourcecode|tech.c|750|version=SLASH'EM 0.0.7E7F2}} The technique simply calls tamedog with no object. This has no effect on an already tame monster</ref> This bug is fixed in the version of SLASH'EM hosted on [[Hardfought]], and adds one tameness point to the player's steed, up to a maximum of 20. Using the technique will set the timeout to 500-1499 turns.
  
 
==Messages==
 
==Messages==
{{message|[[Foo]] gets tamer|You used the technique while riding a steed.}}
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{{message|[[Foo]] gets tamer.|You used the technique while riding a steed.}}
{{message|Your technique is only effective when riding a monster.|You used the technique while not riding anything}}
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{{message|Your technique is only effective when riding a monster.|You used the technique while not riding a monster.}}
  
 
==References==
 
==References==
 
<references />
 
<references />
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{{slashem-7E7}}
 
[[category:Techniques]]
 
[[category:Techniques]]

Revision as of 12:02, 8 December 2022

Calm steed is a technique in SLASH'EM for Yeomen.

The technique is intended to make a steed more tame, but due to bug, the technique has no effect.[1] This bug is fixed in the version of SLASH'EM hosted on Hardfought, and adds one tameness point to the player's steed, up to a maximum of 20. Using the technique will set the timeout to 500-1499 turns.

Messages

Foo gets tamer.
You used the technique while riding a steed.
Your technique is only effective when riding a monster.
You used the technique while not riding a monster.

References

  1. tech.c in SLASH'EM 0.0.7E7F2, line 750 The technique simply calls tamedog with no object. This has no effect on an already tame monster