Difference between revisions of "Demon (monster class)"

From NetHackWiki
Jump to navigation Jump to search
(create)
 
(ref)
Line 41: Line 41:
 
* [[Polymorph trap]]s can create demons and other out of depth monsters, as can the [[wand of polymorph]] and [[potion of polymorph]] if you use them on other monsters.
 
* [[Polymorph trap]]s can create demons and other out of depth monsters, as can the [[wand of polymorph]] and [[potion of polymorph]] if you use them on other monsters.
 
* Demons generated by the above methods can also [[Demon gating|gate in other demons]] with their melee attacks.
 
* Demons generated by the above methods can also [[Demon gating|gate in other demons]] with their melee attacks.
{{variant-367}}
+
 
 +
==References==
 +
<references/>
 +
{{nethack-367}}
 
[[Category:Monster classes]]
 
[[Category:Monster classes]]

Revision as of 07:46, 11 February 2024

The demon is a monster class that appears in NetHack, and is represented by the ampersand glyph (&). Demons are designated internally by the macro S_DEMON.[1]

The class contains the following monsters:[2]

Common characteristics

The demon monster class is composed primarily (but not entirely) of the major demons, who are defined by the M2_DEMON flag and is_demon function - this includes the demon lords and princes. The non-demonic monsters in the monster class consist of the sandestin, djinni and the Riders.

Generation

Most of the actual demons in the monster class are generally only seen in Gehennom with the exception of quest nemeses, though those demons can appear outside the branch through various means:

References