Difference between revisions of "Emergency spell"

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[[Healer]]s, [[Knight]]s, [[Monk]]s, [[Priest]]s and [[Valkyrie]]s has a special success bonus for several "emergency" spells:
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[[Healer]]s, [[Knight]]s, [[Monk]]s, [[Priest]]s and [[Valkyrie]]s have a special +2 success bonus (+3 for [[Healer]]s) for several "emergency" spells:
* [[healing]]
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* [[Spellbook of healing|healing]]
* [[cure blindness]]
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* [[Spellbook of cure blindness|cure blindness]]
* [[cure sickness]]
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* [[Spellbook of cure sickness|cure sickness]]
* [[extra healing]]
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* [[Spellbook of extra healing|extra healing]]
* [[restore ability]]
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* [[Spellbook of restore ability|restore ability]]
* [[remove curse]]
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* [[Spellbook of remove curse|remove curse]]
  
[[Ranger]]s and [[Tourist]]s has a special failure penatly when casting this spells.
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[[Ranger]]s and [[Tourist]]s have a special -2 failure penatly when casting this spells (-1 for [[Tourist]]s).
  
For [[Archeologist]]s, [[Barbarian]]s, [[Caveman]]s, [[Rogue]]s, [[Samurai]]s and [[Wizard]]s those spells has no any special bonus or penalty to casting.
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For [[Archeologist]]s, [[Barbarian]]s, [[Caveman]]s, [[Rogue]]s, [[Samurai]]s and [[Wizard]]s those spells have no any "emergency" bonus or penalty to casting.

Revision as of 00:06, 6 July 2007

Healers, Knights, Monks, Priests and Valkyries have a special +2 success bonus (+3 for Healers) for several "emergency" spells:

Rangers and Tourists have a special -2 failure penatly when casting this spells (-1 for Tourists).

For Archeologists, Barbarians, Cavemans, Rogues, Samurais and Wizards those spells have no any "emergency" bonus or penalty to casting.