Difference between revisions of "Emergency spell"
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* [[Spellbook of remove curse|remove curse]] | * [[Spellbook of remove curse|remove curse]] | ||
− | [[Ranger]]s and [[Tourist]]s have a special -2 failure | + | [[Ranger]]s and [[Tourist]]s have a special -2 failure penalty when casting this spells (-1 for [[Tourist]]s). |
For [[Archeologist]]s, [[Barbarian]]s, [[Caveman]]s, [[Rogue]]s, [[Samurai]]s and [[Wizard]]s those spells have no any "emergency" bonus or penalty to casting. | For [[Archeologist]]s, [[Barbarian]]s, [[Caveman]]s, [[Rogue]]s, [[Samurai]]s and [[Wizard]]s those spells have no any "emergency" bonus or penalty to casting. |
Revision as of 05:17, 6 July 2007
Healers, Knights, Monks, Priests and Valkyries have a special +2 success bonus (+3 for Healers) for six "emergency" spells:
Rangers and Tourists have a special -2 failure penalty when casting this spells (-1 for Tourists).
For Archeologists, Barbarians, Cavemans, Rogues, Samurais and Wizards those spells have no any "emergency" bonus or penalty to casting.