Difference between revisions of "Emergency spell"

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For [[Archeologist]]s, [[Barbarian]]s, [[Caveman]]s, [[Rogue]]s, [[Samurai]]s and [[Wizard]]s these spells have no "emergency" bonus or penalty to casting.
 
For [[Archeologist]]s, [[Barbarian]]s, [[Caveman]]s, [[Rogue]]s, [[Samurai]]s and [[Wizard]]s these spells have no "emergency" bonus or penalty to casting.
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See [[Spellcasting]] for details.
  
 
[[Category:Strategy]]
 
[[Category:Strategy]]

Revision as of 00:26, 19 August 2007

Healers, Knights, Monks, Priests and Valkyries have a special +2 success bonus (+3 for Healers) for six "emergency" spells:

Rangers have a special -2 failure penalty, and Tourists -1, when casting these spells.

For Archeologists, Barbarians, Cavemans, Rogues, Samurais and Wizards these spells have no "emergency" bonus or penalty to casting.

See Spellcasting for details.