Difference between revisions of "Emergency spell"
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Revision as of 00:42, 19 August 2007
- See also: Emergency
Healers, Knights, Monks, Priests and Valkyries have a special +2 success bonus (+3 for Healers) for six "emergency" spells:
Rangers have a special -2 failure penalty, and Tourists -1, when casting these spells.
For Archeologists, Barbarians, Cavemans, Rogues, Samurais and Wizards these spells have no "emergency" bonus or penalty to casting.
See Spellcasting for details.