Difference between revisions of "Emergency spell"
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− | [[Healer]]s, [[Knight]]s, [[Monk]]s, [[Priest]]s and [[Valkyrie]]s have a special +2 success bonus (+3 for [[Healer]]s) for | + | [[Healer]]s, [[Knight]]s, [[Monk]]s, [[Priest]]s and [[Valkyrie]]s have a special +2 success bonus (+3 for [[Healer]]s) for six "emergency" spells: |
* [[Spellbook of healing|healing]] | * [[Spellbook of healing|healing]] | ||
* [[Spellbook of cure blindness|cure blindness]] | * [[Spellbook of cure blindness|cure blindness]] |
Revision as of 00:07, 6 July 2007
Healers, Knights, Monks, Priests and Valkyries have a special +2 success bonus (+3 for Healers) for six "emergency" spells:
Rangers and Tourists have a special -2 failure penatly when casting this spells (-1 for Tourists).
For Archeologists, Barbarians, Cavemans, Rogues, Samurais and Wizards those spells have no any "emergency" bonus or penalty to casting.