Difference between revisions of "Emergency spell"
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For [[Archeologist]]s, [[Barbarian]]s, [[Caveman]]s, [[Rogue]]s, [[Samurai]]s and [[Wizard]]s these spells have no "emergency" bonus or penalty to casting. | For [[Archeologist]]s, [[Barbarian]]s, [[Caveman]]s, [[Rogue]]s, [[Samurai]]s and [[Wizard]]s these spells have no "emergency" bonus or penalty to casting. | ||
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+ | [[Category:Strategy]] |
Revision as of 04:13, 8 July 2007
Healers, Knights, Monks, Priests and Valkyries have a special +2 success bonus (+3 for Healers) for six "emergency" spells:
Rangers have a special -2 failure penalty, and Tourists -1, when casting these spells.
For Archeologists, Barbarians, Cavemans, Rogues, Samurais and Wizards these spells have no "emergency" bonus or penalty to casting.