Difference between revisions of "Escape item"
Jump to navigation
Jump to search
m (linked sea monster) |
(added to Category:Strategy) |
||
Line 13: | Line 13: | ||
[[Category:Items]] | [[Category:Items]] | ||
+ | [[Category:Strategy]] |
Revision as of 11:22, 29 December 2006
An escape item refers to any object that can instantly get you out of a trouble. These are the ones you will search your inventory for when cornered by a tough monster, being pulled underwater, or something similar.
Some common escape items are:
- Scroll of teleportation
- An obvious one — teleports you out. A cursed scroll of teleportation is noteworthy as it will not only teleport you away from your current predicament but also place you on a different dungeon level.
- Cursed potion of gain level
- Moves you through the ceiling to an upper dungeon level.
- Wand of digging
- Zap this downwards and fall to the next dungeon level.
- Scroll of genocide
- Can instantly kill the monster that is about to kill you. Note that reading an uncursed scroll of genocide while confused is a very bad idea, and reading a cursed scroll of genocide will create even more monsters rather than getting rid of them.
- Wand of teleportation
- Same as the scroll, except that the wand gives you the choice of teleporting the monster instead, and a cursed wand won't teleport you to a different level. The wand is much more useful on no-teleport levels, as teleporting monsters will work even on no-teleport levels.
- Wand of cold
- If you are being pulled underwater, you can use this wand to freeze the water that the sea monster is swimming in, thus preventing it from drowning you.
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.
A user has suggested improving this page or section as follows:
"Are there more escape items?"