Difference between revisions of "Flintlock"
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A '''flintlock''' is a [[firearm]] specific to [[dNetHack]]. [[Pirate]]s start with a +0 flintlock. Because of its negative rate of fire, it will not normally fire more than one [[bullet]] even at expert [[skill]]. Furthermore, bullets fired from a flintlock have a 1 in 7 chance to misfire as if they were [[cursed]]. However, it is the only firearm that is not considered [[Anachrononaut#Future Tech|future tech]] and is thus [[wish]]able. | A '''flintlock''' is a [[firearm]] specific to [[dNetHack]]. [[Pirate]]s start with a +0 flintlock. Because of its negative rate of fire, it will not normally fire more than one [[bullet]] even at expert [[skill]]. Furthermore, bullets fired from a flintlock have a 1 in 7 chance to misfire as if they were [[cursed]]. However, it is the only firearm that is not considered [[Anachrononaut#Future Tech|future tech]] and is thus [[wish]]able. | ||
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+ | [[Category:DNethack Items]] |
Revision as of 03:02, 17 January 2020
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Name | flintlock |
Appearance | broken hand-crossbow |
Range | 8 |
Rate of fire | -2 |
To-hit bonus | +0 |
Weapon skill | firearm |
Size | one-handed |
Base price | 50 zm (+10/positive enchant) |
Weight | 10 |
Material | iron |
A flintlock is a firearm specific to dNetHack. Pirates start with a +0 flintlock. Because of its negative rate of fire, it will not normally fire more than one bullet even at expert skill. Furthermore, bullets fired from a flintlock have a 1 in 7 chance to misfire as if they were cursed. However, it is the only firearm that is not considered future tech and is thus wishable.