Difference between revisions of "Fungus"

From NetHackWiki
Jump to navigation Jump to search
m (Slash'EM: Capitalization, links, and removed incorrect information)
m (SpliceHack)
 
(24 intermediate revisions by 13 users not shown)
Line 1: Line 1:
'''Fungus''' are a class of monsters, represented by {{white|F}}
+
'''Fungus''' are a class of monsters, represented by {{monclasssym|F}}.
  
 
* {{monsymlink|lichen}}
 
* {{monsymlink|lichen}}
Line 9: Line 9:
 
* {{monsymlink|violet fungus}}
 
* {{monsymlink|violet fungus}}
  
[[SporkHack]] also introduces the {{monsymlink|gray fungus}}, which has a passive [[illness]] attack.
+
The fungi are of little threat to a player, and all leave corpses that are classified as [[vegan]] food.
 +
 
 +
They are [[immunity to sickness|immune to sickness]], so players polymorphed into a fungus can safely [[eat]] old [[corpse]]s.
 +
 
 +
Lichen, shriekers, and violet fungi can move slowly; the molds are all sessile and unable to move.
  
 
==Body parts==
 
==Body parts==
  
'''Fungus''' refers to the grouping of [[body parts]] for the forms of rhyzomic life. It affects the messages referring to the appropriate body parts as follows<ref>[[polyself.c#line1177]]</ref>:
+
'''Fungus''' refers to the grouping of [[body parts]] for the forms of rhyzomic life. It affects the messages referring to the appropriate body parts as follows:{{refsrc|polyself.c|1177}}
  
 
{| class="prettytable"
 
{| class="prettytable"
!Bodypart<ref>[[hack.h#line226]]</ref>!!Description
+
!Bodypart{{refsrc|hack.h|226}}!!Description
 
|-
 
|-
 
|Arm||Mycelium
 
|Arm||Mycelium
Line 38: Line 42:
 
|Leg||Rhizome
 
|Leg||Rhizome
 
|-
 
|-
|Light Headed||Sporulated
+
|Light headed||Sporulated
 
|-
 
|-
 
|Neck||Stalk
 
|Neck||Stalk
Line 57: Line 61:
 
|}
 
|}
  
<references/>
+
== Variants ==
 +
 
 +
=== SLASH'EM ===
 +
Fungi in [[SLASH'EM]] behave somewhat differently than in vanilla. The first change is that any fungus that leaves a corpse, other than a lichen, has a 90% chance of reviving in the same manner as a [[troll]];{{refsrc|mkobj.c|764|version=SLASH'EM 0.0.7E7F2}} however, fungi only leave corpses 1/3 of the time. The second change is that fungi may grow on old corpses, as opposed to the corpse simply rotting away over time.
 +
 
 +
Lastly, there are [[Mold (SLASH'EM)|two new types of mold]], black and disgusting, which are dangerous to new players but whose corpses are safe to eat and may provide poison resistance.
 +
 
 +
==== Growth from corpses ====
 +
After 51 turns, there is a 50% chance that a fungus will grow from an old corpse,{{refsrc|mkobj.c|765|version=SLASH'EM 0.0.7E7F2}} as long as the corpse is not "in adverse conditions";{{refsrc|do.c|1685|version=SLASH'EM 0.0.7E7F2}} specifically, the corpse must not be acidic{{refsrc|mkobj.c|811|version=SLASH'EM 0.0.7E7F2}} or located within/on top of water, ice, or lava.
 +
 
 +
The fungus grown will be a random member of the [[fungus]] class, biased towards [[sessile]] fungi,{{refsrc|do.c|1680|version=SLASH'EM 0.0.7E7F2}} and will destroy the corpse via its growth:
 +
{|class="prettytable"
 +
|-
 +
! Fungus !! Likelihood
 +
|-
 +
| Brown || align="right" | 14.8%
 +
|-
 +
| Green || align="right" | 14.8%
 +
|-
 +
| Red || align="right" | 14.8%
 +
|-
 +
| Yellow || align="right" | 14.8%
 +
|-
 +
| Black || align="right" | 14.8%
 +
|-
 +
| Disgusting || align="right" | 14.8%
 +
|-
 +
| Violet fungus || align="right" | 3.7%
 +
|-
 +
| Shrieker || align="right" | 3.7%
 +
|-
 +
| Lichen || align="right" | 3.7%
 +
|}
 +
 
 +
==== Strategy ====
 +
Only 1 in 54 eligible corpses will grow into a lichen, and those themselves only leave corpses 1 time in 3. Thus, it is best to eat corpses if you are hungry, and farm for lichens only if you are satiated, the corpse is poisonous or else is thought to be old and tainted.
 +
 
 +
It may also be useful to eat larger corpses for the extra nutrition, and leave small ones for mold growth; only one mold may grow on a corpse, regardless of size, and corpses of small creatures tend to give negligible amounts of nutrition.
 +
 
 +
However, for [[monk]]s, farming may be a good idea in order to keep the [[vegetarian]] conduct.
 +
 
 +
=== SporkHack ===
 +
[[SporkHack]] introduces the {{monsymlink|gray fungus}}, which has a passive [[disease]] attack.
 +
 
 +
=== SpliceHack ===
 +
[[SpliceHack]] adds some new fungi:<ref>https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/monst.c</ref>
 +
 
 +
* {{orange|F}} [[volatile mushroom]]s are explosive
 +
* {{brightmagenta|F}} [[screamer]]s can deal [[sonic]] damage
 +
* Moldiers are humanoid fungi that can use items
 +
** {{brown|F}} [[Brown moldier]]
 +
** {{yellow|F}} [[Yellow moldier]]
 +
** {{green|F}} [[Green moldier]]
 +
** {{red|F}} [[Red moldier]]
 +
 
 +
Fungi grow on corpses, similar to SLASH'EM.<ref>https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/do.c#L2016</ref>
  
== SLASH'EM ==
+
All fungi receive an extra d6 damage from copper.<ref>https://github.com/NullCGT/SpliceHack/blob/b3a1427a43fd6ecc6088129e72ac594a1d3e531f/src/mondata.c#L348</ref><ref>https://github.com/NullCGT/SpliceHack/blob/b3a1427a43fd6ecc6088129e72ac594a1d3e531f/src/mondata.c#L340</ref><ref>https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/uhitm.c#L844</ref>
In [[SLASH'EM]], Fungi may regenerate after being killed, much like [[Troll]]s. There is also a chance of a fungus generating on top of a non-fungus corpse.
 
  
 
== Encyclopedia entry ==
 
== Encyclopedia entry ==
Fungi, division of simple plants that lack chlorophyll, true
+
{{encyclopedia|
stems, roots, and leaves.  Unlike algae, fungi cannot
+
Fungi, division of simple plants that lack chlorophyll, true
photosynthesize, and live as parasites or saprophytes.  The
+
stems, roots, and leaves.  Unlike algae, fungi cannot
division comprises the slime molds and true fungi.  True
+
photosynthesize, and live as parasites or saprophytes.  The
fungi are multicellular (with the exception of yeasts); the
+
division comprises the slime molds and true fungi.  True
body of most true fungi consists of slender cottony
+
fungi are multicellular (with the exception of yeasts); the
filaments, or hyphae.  All fungi are capable of asexual
+
body of most true fungi consists of slender cottony
reproduction by cell division, budding, fragmentation, or
+
filaments, or hyphae.  All fungi are capable of asexual
spores.  Those that reproduce sexually alternate a sexual
+
reproduction by cell division, budding, fragmentation, or
generation (gametophyte) with a spore-producing one.  The
+
spores.  Those that reproduce sexually alternate a sexual
four classes of true fungi are the algaelike fungi (e.g.,
+
generation (gametophyte) with a spore-producing one.  The
black bread mold and downy mildew), sac fungi (e.g., yeasts,
+
four classes of true fungi are the algaelike fungi (e.g.,
powdery mildews, truffles, and blue and green molds such as
+
black bread mold and downy mildew), sac fungi (e.g., yeasts,
Penicillium), basidium fungi (e.g., mushrooms and puffballs)
+
powdery mildews, truffles, and blue and green molds such as
and imperfect fungi (e.g., species that cause athlete's foot
+
Penicillium), basidium fungi (e.g., mushrooms and puffballs)
and ringworm).  Fungi help decompose organic matter (important
+
and imperfect fungi (e.g., species that cause athlete's foot
in soil renewal); are valuable as a source of antibiotics,
+
and ringworm).  Fungi help decompose organic matter (important
vitamins, and various chemicals; and for their role in
+
in soil renewal); are valuable as a source of antibiotics,
fermentation, e.g., in bread and alcoholic beverage
+
vitamins, and various chemicals; and for their role in
production.
+
fermentation, e.g., in bread and alcoholic beverage
        [ The Concise Columbia Encyclopedia ]
+
production.
 +
|[ The Concise Columbia Encyclopedia ]
 +
}}
  
{{disambig}}
+
== References ==
 +
<references/>
 +
[[Category:Monster classes]]
 
[[Category:Body parts]]
 
[[Category:Body parts]]
 +
{{nethack-343}}

Latest revision as of 14:48, 28 April 2022

Fungus are a class of monsters, represented by ​F.

The fungi are of little threat to a player, and all leave corpses that are classified as vegan food.

They are immune to sickness, so players polymorphed into a fungus can safely eat old corpses.

Lichen, shriekers, and violet fungi can move slowly; the molds are all sessile and unable to move.

Body parts

Fungus refers to the grouping of body parts for the forms of rhyzomic life. It affects the messages referring to the appropriate body parts as follows:[1]

Bodypart[2] Description
Arm Mycelium
Eye Visual area
Face Front
Finger Hypha
Fingertip Hypha
Foot Root
Hand Strand
Handed Stranded
Head Cap area
Leg Rhizome
Light headed Sporulated
Neck Stalk
Spine Root
Toe Rhizome tip
Hair Spores
Blood Juices
Lung Gill
Nose Gill
Stomach Interior

Variants

SLASH'EM

Fungi in SLASH'EM behave somewhat differently than in vanilla. The first change is that any fungus that leaves a corpse, other than a lichen, has a 90% chance of reviving in the same manner as a troll;[3] however, fungi only leave corpses 1/3 of the time. The second change is that fungi may grow on old corpses, as opposed to the corpse simply rotting away over time.

Lastly, there are two new types of mold, black and disgusting, which are dangerous to new players but whose corpses are safe to eat and may provide poison resistance.

Growth from corpses

After 51 turns, there is a 50% chance that a fungus will grow from an old corpse,[4] as long as the corpse is not "in adverse conditions";[5] specifically, the corpse must not be acidic[6] or located within/on top of water, ice, or lava.

The fungus grown will be a random member of the fungus class, biased towards sessile fungi,[7] and will destroy the corpse via its growth:

Fungus Likelihood
Brown 14.8%
Green 14.8%
Red 14.8%
Yellow 14.8%
Black 14.8%
Disgusting 14.8%
Violet fungus 3.7%
Shrieker 3.7%
Lichen 3.7%

Strategy

Only 1 in 54 eligible corpses will grow into a lichen, and those themselves only leave corpses 1 time in 3. Thus, it is best to eat corpses if you are hungry, and farm for lichens only if you are satiated, the corpse is poisonous or else is thought to be old and tainted.

It may also be useful to eat larger corpses for the extra nutrition, and leave small ones for mold growth; only one mold may grow on a corpse, regardless of size, and corpses of small creatures tend to give negligible amounts of nutrition.

However, for monks, farming may be a good idea in order to keep the vegetarian conduct.

SporkHack

SporkHack introduces the F gray fungus, which has a passive disease attack.

SpliceHack

SpliceHack adds some new fungi:[8]

Fungi grow on corpses, similar to SLASH'EM.[9]

All fungi receive an extra d6 damage from copper.[10][11][12]

Encyclopedia entry

Fungi, division of simple plants that lack chlorophyll, true
stems, roots, and leaves. Unlike algae, fungi cannot
photosynthesize, and live as parasites or saprophytes. The
division comprises the slime molds and true fungi. True
fungi are multicellular (with the exception of yeasts); the
body of most true fungi consists of slender cottony
filaments, or hyphae. All fungi are capable of asexual
reproduction by cell division, budding, fragmentation, or
spores. Those that reproduce sexually alternate a sexual
generation (gametophyte) with a spore-producing one. The
four classes of true fungi are the algaelike fungi (e.g.,
black bread mold and downy mildew), sac fungi (e.g., yeasts,
powdery mildews, truffles, and blue and green molds such as
Penicillium), basidium fungi (e.g., mushrooms and puffballs)
and imperfect fungi (e.g., species that cause athlete's foot
and ringworm). Fungi help decompose organic matter (important
in soil renewal); are valuable as a source of antibiotics,
vitamins, and various chemicals; and for their role in
fermentation, e.g., in bread and alcoholic beverage
production.

[ The Concise Columbia Encyclopedia ]

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.