Difference between revisions of "Gallop"

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(New page: A steed can be made to '''gallop''' by kicking or applying a whip while riding. If successful, this will cause the mount's movement rate to randomly increase by either...)
 
(galloping only matters if flags.mv)
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A [[steed]] can be made to '''gallop''' by [[kick]]ing or [[apply]]ing a whip while [[riding]].  If successful, this will cause the mount's [[movement rate]] to randomly increase by either four-thirds (~1.33) or five-thirds (~1.67), and the increased speed will persist for 20-30 [[turn]]s.  If unsuccessful, the rider will be forcefully dismounted from the steed.
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A [[steed]] can be made to '''gallop''' by [[kick]]ing or [[apply]]ing a whip while [[riding]].  If successful, this will cause the mount's [[movement rate]] to randomly increase for certain types of movement.  If unsuccessful, the rider will be forcefully dismounted from the steed.  A rider with a high [[experience level]] on a pet with a high [[tameness]] has the greatest chance of success.  Tameness is reduced slightly when kicking or whipping the mount, so use this function sparingly.
  
A rider with a high [[experience level]] on a pet with a high [[tameness]] has the greatest chance of success.  Tameness is reduced slightly when kicking or whipping the mount, so use this function sparingly.
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Galloping will last for 20-30 turns.  Movement that benefits from the speed boost is any command that causes multiple movements, such as {{kbd|shift|H}}, {{kbd|9}}{{kbd|H}}, {{kbd|_}}, etc. (In the sourcecode, movement that sets <tt>flags.mv</tt> will benefit from the gallop speed increase.)  Each turn of galloping with eligible movement, the steeds speed is increased by either four-thirds (~1.33) or five-thirds (~1.67).
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The rules for what commands are eligible for speed boosts lead to some counterintuitive strategies.  If you are 1 space away from a wall and want to move up against the wall, using {{kbd|shift|H}} or {{kbd|2}}{{kbd|H}} will give you the speed boost with no other consequences, while simply pressing {{kbd|H}} will not (if the [[number_pad]] [[option]] is on, you can use {{kbd|5}} and then a direction.).  Moving everywhere using {{kbd|_}} [[travel]] will give you the speed boosts, even if you're moving 1 space at a time.
  
 
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[[Category:Pets]]
 
[[Category:Pets]]

Revision as of 16:54, 12 January 2015

A steed can be made to gallop by kicking or applying a whip while riding. If successful, this will cause the mount's movement rate to randomly increase for certain types of movement. If unsuccessful, the rider will be forcefully dismounted from the steed. A rider with a high experience level on a pet with a high tameness has the greatest chance of success. Tameness is reduced slightly when kicking or whipping the mount, so use this function sparingly.

Galloping will last for 20-30 turns. Movement that benefits from the speed boost is any command that causes multiple movements, such as shift + H, 9H, _, etc. (In the sourcecode, movement that sets flags.mv will benefit from the gallop speed increase.) Each turn of galloping with eligible movement, the steeds speed is increased by either four-thirds (~1.33) or five-thirds (~1.67).

The rules for what commands are eligible for speed boosts lead to some counterintuitive strategies. If you are 1 space away from a wall and want to move up against the wall, using shift + H or 2H will give you the speed boost with no other consequences, while simply pressing H will not (if the number_pad option is on, you can use 5 and then a direction.). Moving everywhere using _ travel will give you the speed boosts, even if you're moving 1 space at a time.

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