Numbers used in the warning system
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Printable ASCII characters | ||||||||||||||||||||||||||||||||||
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~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | space | |||||||||||||||||||||
` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | { | } | | | |||||||||||||||||||
Ww | Ee | Rr | Tt | Yy | Uu | Ii | Oo | Pp | : | " | [ | ] | \ | |||||||||||||||||||||
Aa | Ss | Dd | Ff | Gg | Hh | Jj | Kk | Ll | ? | ; | ' | Ctrl | ||||||||||||||||||||||
Zz | Xx | Cc | Vv | Bb | Nn | Mm | , | . | / | < | > | Alt |
1, 2, 3, 4 and 5 are symbols used in the warning system.
You can also use the keys 0–9 to specify a numeric prefix for a command or in a menu.
Historical uses
- 1 was also the symbol for the Wizard of Yendor in some early versions of NetHack – from Hack 1.0.2 through to NetHack 1.3d through NetHack 2.3e.
- 2 was also the symbol for the Mail daemon in some early versions of NetHack – from Hack 1.0.2 through to NetHack 2.3e
- 3 was also the symbol for soldiers in some early versions of NetHack – from NetHack 2.2a through to NetHack 2.3e
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.