Difference between revisions of "Ghoul (starting race)"
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− | '''Ghouls''' are a [[defunct features (SpliceHack)|defunct]] starting race in [[SpliceHack]] | + | '''Ghouls''' are a starting race in [[SlashTHEM]], and also appear [[defunct features (SpliceHack)|defunct]] starting race in [[SpliceHack]]. |
− | == Abilities == | + | ==SpliceHack== |
+ | In SpliceHack, player ghouls had a chance of paralyzing monsters that they attacked when unarmed, but were only able to consume corpses that are rotting. As undead, ghouls were affected by [[turn undead]]. All [[zombie]]s and [[ghoul]]s were generated peaceful to them. | ||
+ | |||
+ | ===Abilities=== | ||
{|class="wikitable" | {|class="wikitable" | ||
![[Strength|Str]] | ![[Strength|Str]] | ||
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|} | |} | ||
− | == Hunger == | + | ===Hunger=== |
Ghouls became more powerful as they get hungrier. These effects were cumulative. | Ghouls became more powerful as they get hungrier. These effects were cumulative. | ||
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|} | |} | ||
− | Just like [[convict | + | Just like [[convict]]s, ghouls could last twice as long while hungry. Additionally, ghouls did not suffer [[abuse]] penalties to their abilities due to hunger. |
− | == Intrinsics == | + | ===Intrinsics=== |
− | * Level 1: [[ | + | * Level 1: [[drain resistance]] |
− | * Level 1: [[ | + | * Level 1: [[poison resistance]] |
− | == Techniques == | + | ===Techniques=== |
* Level 10: [[Revivification]] | * Level 10: [[Revivification]] | ||
− | |||
[[Category:Defunct features (SpliceHack)]] | [[Category:Defunct features (SpliceHack)]] | ||
+ | [[Category:SlashTHEM races]] |
Revision as of 00:01, 15 July 2023
Ghouls are a starting race in SlashTHEM, and also appear defunct starting race in SpliceHack.
SpliceHack
In SpliceHack, player ghouls had a chance of paralyzing monsters that they attacked when unarmed, but were only able to consume corpses that are rotting. As undead, ghouls were affected by turn undead. All zombies and ghouls were generated peaceful to them.
Abilities
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 | 16 | 18 | 20 | 18 | 20 |
Hunger
Ghouls became more powerful as they get hungrier. These effects were cumulative.
Hunger | Abilities |
---|---|
Satiated | As normal |
Hungry | +4 strength, +4 dexterity |
Weak | Melee attacks deal double damage. |
Fainting | +2 strength, +2 dexterity, +2 wisdom, +2 intelligence. |
Just like convicts, ghouls could last twice as long while hungry. Additionally, ghouls did not suffer abuse penalties to their abilities due to hunger.
Intrinsics
- Level 1: drain resistance
- Level 1: poison resistance
Techniques
- Level 10: Revivification