Difference between revisions of "Ghoul (starting race)"

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'''Ghouls''' are a [[defunct features (SpliceHack)|defunct]] starting race in [[SpliceHack]]. They had a chance of paralyzing monsters that they attacked when unarmed, but were only able to consume corpses that are rotting. As undead, ghouls were affected by [[turn undead]]. All [[zombie|zombies]] and [[ghoul|ghouls]] were generated peaceful to them.
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'''Ghouls''' are a starting race in [[SlashTHEM]], and also appear [[defunct features (SpliceHack)|defunct]] starting race in [[SpliceHack]].
  
== Abilities ==  
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==SpliceHack==
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In SpliceHack, player ghouls had a chance of paralyzing monsters that they attacked when unarmed, but were only able to consume corpses that are rotting. As undead, ghouls were affected by [[turn undead]]. All [[zombie]]s and [[ghoul]]s were generated peaceful to them.
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===Abilities===  
 
{|class="wikitable"
 
{|class="wikitable"
 
![[Strength|Str]]
 
![[Strength|Str]]
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|}
 
|}
  
== Hunger ==
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===Hunger===
 
Ghouls became more powerful as they get hungrier. These effects were cumulative.
 
Ghouls became more powerful as they get hungrier. These effects were cumulative.
  
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Just like [[convict|convicts]], ghouls could last twice as long while hungry. Additionally, ghouls did not suffer [[abuse]] penalties to their abilities due to hunger.
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Just like [[convict]]s, ghouls could last twice as long while hungry. Additionally, ghouls did not suffer [[abuse]] penalties to their abilities due to hunger.
  
== Intrinsics ==
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===Intrinsics===
* Level 1: [[Drain_resistance|drain resistance]]
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* Level 1: [[drain resistance]]
* Level 1: [[Poison_resistance|poison resistance]]
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* Level 1: [[poison resistance]]
  
== Techniques ==
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===Techniques===
 
* Level 10: [[Revivification]]
 
* Level 10: [[Revivification]]
 
 
[[Category:Defunct features (SpliceHack)]]
 
[[Category:Defunct features (SpliceHack)]]
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[[Category:SlashTHEM races]]

Revision as of 00:01, 15 July 2023

Ghouls are a starting race in SlashTHEM, and also appear defunct starting race in SpliceHack.

SpliceHack

In SpliceHack, player ghouls had a chance of paralyzing monsters that they attacked when unarmed, but were only able to consume corpses that are rotting. As undead, ghouls were affected by turn undead. All zombies and ghouls were generated peaceful to them.

Abilities

Str Dex Con Int Wis Cha
16 16 18 20 18 20

Hunger

Ghouls became more powerful as they get hungrier. These effects were cumulative.

Hunger Abilities
Satiated As normal
Hungry +4 strength, +4 dexterity
Weak Melee attacks deal double damage.
Fainting +2 strength, +2 dexterity, +2 wisdom, +2 intelligence.

Just like convicts, ghouls could last twice as long while hungry. Additionally, ghouls did not suffer abuse penalties to their abilities due to hunger.

Intrinsics

Techniques