Difference between revisions of "Gnome (monster attribute)"

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{{otheruses|||gnome}}
 
{{otheruses|||gnome}}
'''Gnome''' is a [[monster attribute]] in ''[[NetHack]]'' that indicates when a [[monster]] should be considered gnomish.{{refsrc|monflag.h|118|name=M2_GNOME|comment=monster attribute M2_GNOME}} It has many effects, but most significantly it helps determine whether your actions constitute [[cannibalism]] or same-race [[sacrifice]].
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'''Gnome''' is a [[monster attribute]] in ''[[NetHack]]'' that indicates when a [[monster]] should be considered gnomish.{{refsrc|monflag.h|118|name=M2_GNOME|comment=monster attribute M2_GNOME}} It has many effects, but most significantly it helps determine whether your actions constitute [[cannibalism]] or same-race [[sacrifice]]. The gnome attribute is represented by the macro '''M2_GNOME'''.<ref name="M2_GNOME"/>
  
It is easy to tell if a monster is gnomish, as all gnomish monsters have the word "gnome" in their name.
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==Monsters==
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In the [[dungeon]], you can encounter the following gnomish monsters:
  
==Monsters==
 
In the [[Mazes of Menace|dungeon]], you can encounter the following gnomish monsters:
 
 
* {{white|G}} {{monclasslink|G}}:
 
* {{white|G}} {{monclasslink|G}}:
 
** {{monsymlink|gnome}}
 
** {{monsymlink|gnome}}
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** {{monsymlink|gnome zombie}}
 
** {{monsymlink|gnome zombie}}
  
==Effects==
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All gnomish monsters have "gnome" in their names.
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==Description==
 
{{todo|this section is incomplete and requires expansion}}
 
{{todo|this section is incomplete and requires expansion}}
 
The gnome attribute is used to determine the following things:
 
The gnome attribute is used to determine the following things:
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*What to give when wishing for the [[corpse]]s of [[quest guardian]]s.{{refsrc|objnam.c|2560|comment=wishing for corpses}}{{reffunc|mon.c|genus|name=genus|comment=the race of a monster}}
 
*What to give when wishing for the [[corpse]]s of [[quest guardian]]s.{{refsrc|objnam.c|2560|comment=wishing for corpses}}{{reffunc|mon.c|genus|name=genus|comment=the race of a monster}}
 
*What responses to use when [[chat]]ting with other [[role]]s' quest guardians<ref name="genus"/>{{refsrc|sounds.c|439|comment=chatting to others' quest guardians}} (possibly created by [[reverse genocide]] or found in [[bones]]).
 
*What responses to use when [[chat]]ting with other [[role]]s' quest guardians<ref name="genus"/>{{refsrc|sounds.c|439|comment=chatting to others' quest guardians}} (possibly created by [[reverse genocide]] or found in [[bones]]).
 
==Internals==
 
In the source, the gnome attribute is represented by the macro '''M2_GNOME'''.<ref name="M2_GNOME"/>
 
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Latest revision as of 08:52, 4 February 2024

For other uses, see gnome.

Gnome is a monster attribute in NetHack that indicates when a monster should be considered gnomish.[1] It has many effects, but most significantly it helps determine whether your actions constitute cannibalism or same-race sacrifice. The gnome attribute is represented by the macro M2_GNOME.[1]

Monsters

In the dungeon, you can encounter the following gnomish monsters:

All gnomish monsters have "gnome" in their names.

Description

A user has suggested improving this page or section as follows:

"this section is incomplete and requires expansion"

The gnome attribute is used to determine the following things:

Encyclopedia entry

... And then a gnome came by, carrying a bundle, an old fellow three times as large as an imp and wearing clothes of a sort, especially a hat. And he was clearly just as frightened as the imps though he could not go so fast. Ramon Alonzo saw that there must be some great trouble that was vexing magical things; and, since gnomes speak the language of men, and will answer if spoken to gently, he raised his hat, and asked of the gnome his name. The gnome did not stop his hasty shuffle a moment as he answered 'Alaraba' and grabbed the rim of his hat but forgot to doff it.
'What is the trouble, Alaraba?' said Ramon Alonzo.
'White magic. Run!' said the gnome ..
                        [ The Charwoman's Shadow, by Lord Dunsany ]
 
"Muggles have garden gnomes, too, you know," Harry told Ron as they crossed the lawn.
"Yeah, I've seen those things they think are gnomes," said Ron, bent double with his head in a peony bush, "like fat little Santa Clauses with fishing rods..."
There was a violent scuffling noise, the peony bush shuddered, and Ron straightened up. "This is a gnome," he said grimly.
"Geroff me! Gerroff me!" squealed the gnome.
It was certainly nothing like Santa Claus. It was small and leathery looking, with a large, knobby, bald head exactly like a potato. Ron held it at arm's length as it kicked out at him with its horny little feet; he grasped it around the ankles and turned it upside down.

[ Harry Potter and the Chamber of Secrets, by J. K. Rowling ]

References

  1. 1.0 1.1 monflag.h in NetHack 3.4.3, line 118: monster attribute M2_GNOME
  2. makemon.c in NetHack 3.4.3, line 953: possibly make monsters peaceful
  3. peace_minded in makemon.c: is monster peaceful?
  4. mondata.h in NetHack 3.4.3, line 102: are these races peaceful?
  5. maybe_cannibal in eat.c: cannibalism
  6. 6.0 6.1 mondata.h in NetHack 3.4.3, line 85: compare races
  7. pray.c in NetHack 3.4.3, line 1167: own-race sacrifice
  8. objnam.c in NetHack 3.4.3, line 2560: wishing for corpses
  9. 9.0 9.1 genus in mon.c: the race of a monster
  10. sounds.c in NetHack 3.4.3, line 439: chatting to others' quest guardians

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.