Goblin

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The goblin, o, is a common monster that appears in NetHack. It is likely to be among the very first orcish monsters you meet, if not one of the first monsters overall.

Generation

Goblins have a 50% chance each to be generated with an orcish helm like other orcish monsters;[1] however, the only other orcish item they can generate with is an orcish dagger, which they have a 50% chance to receive.[2]

Goblins often generate peaceful towards chaotic player characters, particularly orcs.

Strategy

Goblins are generally not a significant threat to early players, unless they come across a deadly wand or their randomly generated helm and/or dagger turn out to be decently enchanted. They are usually worth killing or siccing pets on for orcish players if there are altars nearby, since their corpses can be sacrificed to convert non-chaotic altars or summon demon princes and other major demons from chaotic ones. Their orcish daggers can serve as early weapons to train the dagger skill, as well as improvised unlocking tools for roles who do not start with one.

Neutral players should make sure that they kill goblins themselves; as one of the few monsters in the very early game that are not neutral, they increase your alignment record and ensures that successful prayer is possible after turn 300. This is especially important for strategies like the protection racket (which require a low level, and will want to avoid needless experience from newts or lichens) as well as for conducts that often require frequent prayer (like foodless).

Origin

The goblin has its origins in the folklore of multiple European cultures, first appearing in Middle Ages-era stories. Their abilities, temperaments and appearances depend entirely on the story and country of origin. They are almost always small and grotesque, vary from mischievous to outright malicious, and are usually greedy (especially for gold and jewelry). Many folkloric goblins have magical abilities similar to a fairy or demon.

In Dungeons & Dragons and other modern fantasy fiction, "goblinoids" refer to goblins and related creatures such as bugbears and hobgoblins, the latter of which are also orcish monsters in NetHack; their goblins are also derived from the orcs of J. R. R. Tolkien, who in his Middle-earth works used "orc" and "goblin" for the same race of creatures.

Encyclopedia entry

Now goblins are cruel, wicked, and bad-hearted. They make
no beautiful things, but they make many clever ones. They
can tunnel and mine as well as any but the most skilled
dwarves, when they take the trouble, though they are usually
untidy and dirty. Hammers, axes, swords, daggers, pickaxes,
tongs, and also instruments of torture, they make very well,
or get other people to make to their design, prisoners and
slaves that have to work till they die for want of air and
light.

[ The Hobbit, by J.R.R. Tolkien ]

References