Difference between revisions of "Human (starting race)"

From NetHackWiki
Jump to navigation Jump to search
(Encyclopedia entry)
(Racial benefits and restrictions)
Line 4: Line 4:
  
 
Humans are the standard by which the benefits and restrictions of other races are measured; thus in many senses, they have no benefits or restrictions. They start with no [[intrinsic]]s. They suffer the penalty for [[cannibalism]] if they eat any monster with the [[Human (monster attribute)|human]] [[monster attribute]].
 
Humans are the standard by which the benefits and restrictions of other races are measured; thus in many senses, they have no benefits or restrictions. They start with no [[intrinsic]]s. They suffer the penalty for [[cannibalism]] if they eat any monster with the [[Human (monster attribute)|human]] [[monster attribute]].
 +
 +
The only major disadvantage of humans is that they lack the [[infravision]] that all other races have.  This puts them at a distinct disadvantage in the [[Gnomish Mines]], among other places.  Human [[hero]]es would do well to obtain [[telepathy]] or a [[light source]] as soon as possible.
  
 
No [[monster]]s are more inclined to be [[peaceful]] toward human players. [[Gnome (monster)|Gnome]] and [[orc]] monsters will be [[hostile]] toward human players.
 
No [[monster]]s are more inclined to be [[peaceful]] toward human players. [[Gnome (monster)|Gnome]] and [[orc]] monsters will be [[hostile]] toward human players.

Revision as of 23:09, 3 November 2008

You can play NetHack as a human. You will see yourself as @, and are considered the @ human or elf monster class for game purposes.

Racial benefits and restrictions

Humans are the standard by which the benefits and restrictions of other races are measured; thus in many senses, they have no benefits or restrictions. They start with no intrinsics. They suffer the penalty for cannibalism if they eat any monster with the human monster attribute.

The only major disadvantage of humans is that they lack the infravision that all other races have. This puts them at a distinct disadvantage in the Gnomish Mines, among other places. Human heroes would do well to obtain telepathy or a light source as soon as possible.

No monsters are more inclined to be peaceful toward human players. Gnome and orc monsters will be hostile toward human players.

Humans may be any alignment and take any role. Their attributes are by definition average. The following table outlines their maximum (unaided) attribute levels.

Character
Race
Strength Dexterity Constitution Intelligence Wisdom Charisma
Human 18/** 18 18 18 18 18

Human items

Humans start with the default equipment for each role.

Strategy

Humans have no special advantages or disadvantages and should follow the strategies for their chosen role and alignment.

Encyclopedia entry

       These strange creatures live mostly on the surface of the
       earth, gathering together in societies of various forms, but
       occasionally a stray will descend into the depths and commit
       mayhem among the dungeon residents who, naturally, often
       resent the intrusion of such beasts.  They are capable of
       using weapons and magic, and it is even rumored that the
       Wizard of Yendor is a member of this species.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.