Difference between revisions of "Instadeath"

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* Being hit by a wide-angle disintegration beam from an angry god without disintegration resistance.
 
* Being hit by a wide-angle disintegration beam from an angry god without disintegration resistance.
  
 
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Insta-dying on turn one generates the message "[[Do not pass go. Do not collect 200 zorkmids]]".
 
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Revision as of 03:42, 11 November 2006

An instadeath, short for instant death, is a mechanism which, when applied, guarantees that you die immediately, even if you had hundreds of HP. If you have a wand of death or finger of death, then you can instadeath some monsters.

Causes of instadeaths are:

  • Cockatrices
    • Touching a cockatrice or chickatrice corpse without gloves.
    • Eating a cockatrice or chickatrice corpse, or eating the corpse of Medusa
    • Kicking a cockatrice or chickatrice corpse without shoes.
    • Trying to sacrifice or tin a cockatrice corpse without gloves.
    • Falling into a pit while wielding a cockatrice corpse.
    • Falling down stairs due to being burdened while wielding a cockatrice corpse.
  • Being hit by a death ray while not having magic resistance. This can be achieved by:
  • Occasionally, poison causes an instadeath, unless you have poison resistance.
  • Standing near a collapsing drawbridge.
  • Being drowned by a sea monster, although this technically takes at least 2 turns.
  • Stepping into lava without fire resistance.
  • Intentionally level teleport yourself to level 0 or any "higher" level - level 0 is nowhere, -1 to -8 is "above the clouds", -9 is Cloud Nine and -10 and above is Heaven.
  • Being hit by a black dragon's disintegration breath without reflection or disintegration resistance.
  • Being hit by a lightning bolt from an angry god without reflection or shock resistance.
  • Being hit by a wide-angle disintegration beam from an angry god without disintegration resistance.

Insta-dying on turn one generates the message "Do not pass go. Do not collect 200 zorkmids".

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