Difference between revisions of "Invoke"
Jump to navigation
Jump to search
(recategorized to Category:Extended commands) |
Ray Chason (talk | contribs) m (Clarification on crystal balls) |
||
Line 1: | Line 1: | ||
The '''#invoke''' [[extended command]] allows you to activate certain objects. The only objects that can be activated this way are [[crystal ball]]s and some [[artifact]]s, especially [[quest artifact]]s.<ref>[[artifact.c#line1188]]</ref> | The '''#invoke''' [[extended command]] allows you to activate certain objects. The only objects that can be activated this way are [[crystal ball]]s and some [[artifact]]s, especially [[quest artifact]]s.<ref>[[artifact.c#line1188]]</ref> | ||
− | Some artifacts tire after you invoke them. In this case, you must wait before you can invoke them again. If you do it | + | Some artifacts tire after you invoke them. In this case, you must wait before you can invoke them again. If you do it too soon, a message appears like "You feel that the Eye of the Aethiopica is ignoring you" and you must wait 3d10 more turns.<ref>[[artifact.c#line1198]]</ref> |
== List of possible invocations == | == List of possible invocations == | ||
− | * [[The Eye of the Aethiopica]]: [[branchport]] to another [[dungeon branch]] | + | * [[The Eye of the Aethiopica]]: [[branchport]] to another [[dungeon branch]]. |
− | * [[The Eyes of the Overworld]]: provides [[enlightenment]] | + | * [[The Eyes of the Overworld]]: provides [[enlightenment]]. |
− | * [[The Staff of Aesculapius]]: heals half [[HP]] damage, cures [[sickness]], un[[blind]]s, un[[slime]]s | + | * [[The Staff of Aesculapius]]: heals half [[HP]] damage, cures [[sickness]], un[[blind]]s, un[[slime]]s. |
− | * [[The Orb of Detection]]: toggles invisibility on/off | + | * [[The Orb of Detection]]: toggles invisibility on/off. |
− | * [[The Sceptre of Might]]: toggles conflict on/off | + | * [[The Sceptre of Might]]: toggles conflict on/off. |
− | * [[The Magic Mirror of Merlin]]: gives random rumour, from the true file if blessed, the false file if cursed, or either if uncursed | + | * [[The Magic Mirror of Merlin]]: gives random rumour, from the true file if blessed, the false file if cursed, or either if uncursed. |
− | * [[The Mitre of Holiness]]: boost in spell energy | + | * [[The Mitre of Holiness]]: boost in spell energy. |
* [[The Heart of Ahriman]]: levitation; you can stop this levitation with '>' at will, or by invoking the Heart again, providing no other levitation sources interfere. | * [[The Heart of Ahriman]]: levitation; you can stop this levitation with '>' at will, or by invoking the Heart again, providing no other levitation sources interfere. | ||
− | * [[The Platinum Yendorian Express Card]]: charges objects like a scroll of charging with the same blessed/cursed status. Only Tourists can perform blessed charging | + | * [[The Platinum Yendorian Express Card]]: charges objects like a scroll of charging with the same blessed/cursed status. Only Tourists can perform blessed charging. |
− | * [[The Orb of Fate]]: level teleport | + | * [[The Orb of Fate]]: level teleport. |
− | * [[The Longbow of Diana]]: creates 7-16 uncursed arrows if uncursed, 7-21 blessed arrows if blessed, 6-11 cursed arrows if cursed | + | * [[The Longbow of Diana]]: creates 7-16 uncursed arrows if uncursed, 7-21 blessed arrows if blessed, 6-11 cursed arrows if cursed. |
− | * [[The Master Key of Thievery]]: untraps boxes and doors with 100% success | + | * [[The Master Key of Thievery]]: untraps boxes and doors with 100% success. |
− | Invoking a crystal ball is exactly the same as [[apply|applying]] it. | + | Invoking a non-artifact crystal ball is exactly the same as [[apply|applying]] it. |
== References == | == References == |
Revision as of 14:22, 15 May 2007
The #invoke extended command allows you to activate certain objects. The only objects that can be activated this way are crystal balls and some artifacts, especially quest artifacts.[1]
Some artifacts tire after you invoke them. In this case, you must wait before you can invoke them again. If you do it too soon, a message appears like "You feel that the Eye of the Aethiopica is ignoring you" and you must wait 3d10 more turns.[2]
List of possible invocations
- The Eye of the Aethiopica: branchport to another dungeon branch.
- The Eyes of the Overworld: provides enlightenment.
- The Staff of Aesculapius: heals half HP damage, cures sickness, unblinds, unslimes.
- The Orb of Detection: toggles invisibility on/off.
- The Sceptre of Might: toggles conflict on/off.
- The Magic Mirror of Merlin: gives random rumour, from the true file if blessed, the false file if cursed, or either if uncursed.
- The Mitre of Holiness: boost in spell energy.
- The Heart of Ahriman: levitation; you can stop this levitation with '>' at will, or by invoking the Heart again, providing no other levitation sources interfere.
- The Platinum Yendorian Express Card: charges objects like a scroll of charging with the same blessed/cursed status. Only Tourists can perform blessed charging.
- The Orb of Fate: level teleport.
- The Longbow of Diana: creates 7-16 uncursed arrows if uncursed, 7-21 blessed arrows if blessed, 6-11 cursed arrows if cursed.
- The Master Key of Thievery: untraps boxes and doors with 100% success.
Invoking a non-artifact crystal ball is exactly the same as applying it.